I'm prepping to run a game of Dusk City Outlaws, which uses a percentile dice system that doesn't have degrees of success: You roll under your skill rating and succeed, or you go over and you fail. It has Advantage and Disadvantage dice that can be added to the roll, but that's not my primary concern at the moment. What I would love is a way to have the percentile comparison (1d100<?[Skill]) output "Success" or "Failure" text. Or at least something less confusing than "1" or "0." Is that even possible with the macros? Someone made the following macro for the roll, but it returns a "1" or "0" result, and the roll result text interacts in a weird way with the Advantage/Disadvantage results. It's just messy and I'm worried it's going to confuse my very new players. /r [[1d100<?{Skill}]] + ?{How Many Advantage Dice?|0}t[Advantage-Dice] + ?{How Many Challenge Dice?|0}t[Challenge-Dice]