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5th Edition OGL by Roll20: Questions about Attributes vs Attr_Mods (position swapped?)

1545824342

Edited 1545824917
One of the things I noticed about the Character Sheet is that the Attributes (Strength, Dexterity etc) are located (at least to me) opposite to what I was expecting. To explain: I was expecting to see a BIG Font for the Attribute value itself... for example a Strengh of 17, and the modifier, I was expecting to have a +/- value that would be either next to or below the value. (See Violet colored Text below for what I was expecting). However, the actual is that the modifier takes up a rather larger amount of space and the actual attribute fits below it (Black font). I am just guessing here, but I suspect that this might be an error if only because of the way the CSS is labled on line 439: .sheet-attr {     font-size: 40px;     line-height: 40px; } When I modify the font-size it changes the attr-mod value's font size (not the attribute) as seen this preview: I guess to overview, I think it would look a whole lot better if the Attribute was bigger, and on top of the modifier and it seems that the CSS originally intended that but then the values were swapped somehow?
1545829753
Spren
Sheet Author
I might be wrong but if I remember right it was originally like you said, but that wasn't the "official" way so it was changed. Wizards has it so that the modifier goes in the big spot (since it's used the most). You can see that here in their starter set sheets:&nbsp; <a href="http://media.wizards.com/downloads/dnd/StarterSet_Charactersv2.pdf" rel="nofollow">http://media.wizards.com/downloads/dnd/StarterSet_Charactersv2.pdf</a>
1545833276

Edited 1545833323
Ah... thanks for the info. I guess that does explain why the CSS looks like it was swapped. I actually prefer the Attributes to be in the Big spot from a UI view, so I guess I will just try to figure that out. (Thanks for the history.) I wonder... maybe I can get the older version from Git?
1545833734
GiGs
Pro
Sheet Author
API Scripter
I had the same reaction and have known others who felt the same way too. In editions previous to 5th, official character sheets treated them the way you expected, which is no doubt why we expect them to be that way round. But they swapped it with 5th edition for whatever reason. I refer to the way example characters on character sheets were shown in various official sources.&nbsp; I wouldnt be surprised if it wasn't deliberate change, just some random choice by an art designer who hadnt seen characters on previous edition sheets, and just assumed it should be the new way.&nbsp; That's only speculation though. It would be great if the roll20 sheet designers offered a config switch to swap the way they are displayed for those who prefer it.
1546098048

Edited 1546099316
Well, after many lifetimes of tweaking, (and trying to figure out where everything goes)... I finally managed to swap my Attributes and also, widened the mid column so I could customize my "To Hit" and Damage columns with more info and add some modifiers-- such as a Weapon Skill Level. Here's the screen shot: Thanks to everyone who provided hints! It's not battle tested tho, so I need to work on that too. Although I have to admit, CSS seems overly complicated with overlapping rule sets and having pieces of rules in so many disparate locations (all without any comments BTW which sort of drove me crazy).