
The Valkyrie is a Vertical Takeoff and Landing (VTOL) airborne assault carrier used primarily by the Imperial Guard as both a gunship and a transport for airborne combat regiments like the First Scholari Scriveners. Despite serving the tactical needs of the Imperial Guard, a Valkyrie and
its crew are usually composed of pilots and armsmen drawn from the Imperial Navy and are provided to the Guard on an as-needed basis. When a Valkyrie is
expected to be assigned to the Guard for a long-duration assignment,
usually to provide air support, the Imperial Navy modifies the aircraft
by adding more heavily reinforced armour to better protect it in close
firefights with enemy forces. The reinforced armour reduces the
Valkyrie's maximum altitude and range due to the increased expediture of fuel. A Valkyrie is capable of carrying 12 troops, but cannot carry Space Marines. Type: Flyer Tactical Speed: 20m Cruising Speed: 1,100 kph Maneuverability: +10 Structural Integrity: 30 Size: Enormous Armour: Front 28, Side 20, Rear 12 Crew: Pilot, and Copilot/Gunner Carrying Capacity: Up to 12 Imperial Guardsmen or 3 tons of deadweight. Weapons: Chin-mounted Gunner-Operated Heavy Bolter (Facing Front/Left/Right, Range 120m, Heavy, –/– /10, 2d10 X, Pen 5, Clip 400, Reload 3 Full) Hellstrike Missile (Facing Front, Range 800 meters, Heavy, 1/–/–, 2d10+20 X, Pen 10, Clip 1, Reload –, Blast (1), Gains +10 to hit ground targets, –10 to hit aerial targets) Special Rules Reinforced Hull: When a vehicle with a Reinforced Hull receives a Critical Hit, halve the result, rounding up. This quality does not affect rolls on the Critical Hit chart generated by Righteous Fury. Skimmer/Flyer Hybrid: This aircraft is capable of hovering in one place via powerful vector thrust engines for extended periods of time, but also traveling long distances while utilizing aerodynamic principles. It may act as a skimmer or a flyer at the pilot’s discretion. The Valkyrie Sky Talon is a variant of the Valkyrie airborne assault
carrier commonly used by the Imperial Navy. The Sky Talon is a support
aircraft that is used for heavy lifting in combat situations. The Sky
Talon uses magnetic lifting clamps to secure its cargo, assisted by dual
grav/pressure clamp rigs and lifting cables when necessary. It is armed
for self-defence with a single nose turret-mounted heavy bolter for
anti-personnel fire. Replacing its usual complement of Hellstrike
missiles with two reserve fuel tanks to compensate for the additional
armor and long term planetary deployment. Type: Flyer Tactical Speed: 20m Cruising Speed: 1,100 kph Maneuverability: +0 Structural Integrity: 30 Size: Enormous Armour: Front 33, Side 25, Rear 17 Crew: Pilot Carrying
Capacity: 1 to 2 vehicles (size Hulking or smaller, typically 2
Sentinel walkers or 1 rapid assault vehicle) or equivalent sized cargo
pod, up to 14 tonnes deadweight lift via line rigs. Weapons: 1
Chin-mounted Pilot-Operated Heavy Bolter: (Facing Front/Left/Right,
Range 120m, Heavy, –/– /10, 2d10 X, Pen 5, Clip 400, Rld 3 Full) Special
Rules Reinforced Hull: When a vehicle with a Reinforced Hull receives a
Critical Hit, halve the result, rounding up. This quality does not
affect rolls on the Critical Hit chart generated by Righteous Fury. Sky
Lift: As a Full Action, the Sky Talon may drop a vehicle or supply pod
it is carrying. The Sky Talon must be within 20 metres of the ground to
do so (unless the pilot doesn’t care about the state of the vehicle he’s
dropping!). On proceeding Rounds of combat, the vehicle may operate
normally. Alternatively, it can land on top of a vehicle and pick it up
for rapid extraction. This takes 4 Rounds. Skimmer/Flyer Hybrid:
This aircraft is capable of hovering in one place via powerful vector
thrust engines for extended periods of time, but also traveling long
distances while utilizing aerodynamic principles. It may act as a
skimmer or a flyer at the pilot’s discretion.