Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

How do i put passive perception in one of my tokens bar attribute

Dear All, Please advise me how to put passive perception (which can be modified by various feats , player options , etc. ) in one of the three bars offered in roll20 ( i use the other two for AC and HP accordingly). I can find only passive wisdom in the drop down menu which may differ from the perception total. Can someone help on this please?
1546010908
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Any answer would depend on your character sheet, as attributes are named differently from sheet to sheet. However, If your sheet contains no specific passive ability score, you will need to manually enter a value. I have moved your post to Specific Use Questions and Macros, by the way, as the API is a Pro feature that allows you to employ scripts, not related to your issue.
1546015848
Spren
Sheet Author
Passive Wisdom is the right one (if you are using the 5e sheet by Roll20). If your passive perception is being modified by a feat or something then you would add that bonus in the options tab at the bottom of the middle column. This should keep your bar number in line with the number on your sheet.
passive_wisdom is not always correct. I've found it unreliable to to just reference that attribute as many times it's wrong.
1546053198
Spren
Sheet Author
Unreliable how? It works exactly as expected for me. Do you remember the circumstances of when it wasn't right for you? Could be a bug or something.
1546132995

Edited 1546133022
Only took the second entry in the Monster manual to find one with an issue. The Aboleth has a Perception of 10, with a Passive Perception of 20. Choosing passive_wisdom results in a value of 12 (Wisdom Modifier + 10). Any creature that has improved Perception will have this problem.
1546143681
Spren
Sheet Author
Ah I see. I was going off the player sheet, not NPC sheet. From what it looks like the passive_wisdom field is meant for players and it just adds up 10+wis_mod+proficiency. In the NPC sheet there is no proficiency so you get 10+wis_mod, which is 12 for the Aboleth. After looking I saw that there is an npc_perception field but it's just the number you input in to the skills section of an npc. I didn't see anything else that might be it so it doesn't look like NPC's have a passive perception field by default. You could always add one in the abilities section of a sheet, but that'd be a pain to do for lots of NPC's. The only work around I can think of is to use the npc_perception in that bubble and just add 10 to the number in your head. Not a great solution, but it'd be accurate I think. This is totally worth bringing to a dev's attention if for nothing more than just to make them aware. It's entirely possible that it might not be a lot of code to add and they'll take care of it quickly.
1546224847
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
I have flagged this for attention by the dev team.
Hey everyone, Spren is correct here - we do not have passive perception granularly broken out for NPCs. It's part of their senses field.
1546293335
Spren
Sheet Author
Thanks CeeJay. It'd be a really nice to have addition if there was a separate npc_passive_perception for this. It doesn't need to be visible on the npc sheet at all, just in the dropdown. Adding the npc_senses field to the token bar doesn't quite work if there is more than 1 number it seems. In the case of the Aboleth above, putting sense in the bar 3 made the bar show a "120.2" which isn't right. It took the two separate numbers from the text "darkvision 120ft., passive Perception 20" and just mashed them together. It does seem to work if there's only one number listed in the senses field, it just uses that, but we can't rely on that being the case. Since this is now treading in to suggestion territory I created a thread in the suggestion forums for it: <a href="https://app.roll20.net/forum/post/7081325/add-npc-passive-perception-to-the-official-5e-npc-sheet" rel="nofollow">https://app.roll20.net/forum/post/7081325/add-npc-passive-perception-to-the-official-5e-npc-sheet</a>
When I get a chance I'll add it my 5e OGL Character Sheet Improvements Suggestion &nbsp;thread. Asking for individual enhancements to the 5e Character Sheet would quickly burn through votes, so I created this hoping they eventually get around to introducing some of the great features found on many other character sheets.