I have searched high and low for a list of spell/cantrip/skill/feat templates that other 5e Shaped users may have posted somewhere and can't find much. I found this from 3 years ago: @Yadira: Higher level is meant for normal spells. For cantrips which automatically scale and don't use a higher slot. To make them auto scale I use this formula: " ((@{level} + 1) / 6 + 0.5)d8 " in the damage field. Now if you're looking to make a fireball scale when used at a higher level first toggle "higher level query" and then in "higher level dice" put 1 and "higher level die" put d6. Dice is the number, die is the size. So if you use fireball at 4th level it'll add a d6. 1) I was hoping someone could breakdown/explain this formula and others like it. Please ELI5. 2) There is this formula for cantrips from the (<a href="https://bitbucket.org/mlenser/5eshaped/wiki/Home" rel="nofollow">https://bitbucket.org/mlenser/5eshaped/wiki/Home</a>) wiki: [[ceil((@{level} + 2) / 6)]] . Whats the difference from the above code and what is the purpose for ceil(ing) and floor? 3) two different cantrips have different higher level damages. IE: cantrip#1 does 1d8 and at higher levels +1d8 at 5th level, +2d8 at 10th level, and +3d8 at 15th level while cantrip#2 does +1d6 at 5th level, +2d6 at 11th level, and +3d6 at 17th level... How do I modify the code to reflect damage increase at different levels per cantrip? 4) I am also adding a class feature called Psychic Blades (Bard college of whispers lvl3 feature). It starts of at 2d6 damage at 3rd level, then increases to 3d6 at 5th level, 5d6 at 10th and 8d6 at 15th. I'm not a mathematician, and code is something I basically understand but i can't wrap my head around the above code in question. How would someone go about creating the code for a skill that increases +1d6 at 5th, +1d6+2d6 at 10th and +1d6+2d6+3d6 at 15th level with 2d6 starting dice rather than 1d6? 5) Is there a google sheets or something where people have collected templates for 5e Shaped? It would be amazing to just search for a spell or something, and copy paste it into a roll20 shaped character sheets spell etc. Sorry that is a lot of questions, I am pretty new to roll20 and shaped 5e (our main DM prefers shaped and so I use it as well in my game as I am used to it). I am managing a game with several non computer savvy players and I have to do all the leg work to get their characters up and running. It would save me a lot of time and postit notes to have these cantrips and feats do damage as intended at higher levels without me manually adjusting the damage dice each time they level up etc. Thanks in advance!