
Hello, I am currently running a game for Waterdeep Dragon Heist and I am looking for help to set up a suitable macro or anything really that can be a real time counting hourglass/clock that me and my players can see moving real time. The reason being is that I want to create tension and a sense of urgency for my players as in the book it states the players have X amount of time to investigate area Y because Z is coming. (No spoilers as to why in case a player sees this and wants to run it), but for a DM it's for Chapter 3. Anyone have any advice?
Thanks