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Copying Maps and Assets between games

1546348889

Edited 1546348921
Hi all and Happy New Year, I have a horrible feeling I already know the answer to this but thought I'd put it the community anyway in the hope I'm wrong. I'm running the same campaign for two groups and I have set up two separate games (duplicating game 1 when group 2 was formed). They are currently, and will likely always be, at different parts of the campaign. The campaign is broken into various ' modules ' and these  modules  are all part of their main game and each contains tons of assets (handouts/npcs/custom monsters etc). Some of these assets are bespoke to each group, but the majority are common across both groups. I'm constantly adding maps and assets as I build ahead of group 1. I really didn't want to try and build the two campaigns in one game as I already have mountains of assets already shown to ''all players'' and there are also some differences between the campaigns to suit the different characters backstories etc. So, my question - is there a way I can copy maps and assets from one game over to the other game en-masse ? Or is it always going to be a case of routinely exporting the characters from group 2 into an 'up to date' copy of game 1 - along with game 2s unique assets - from time to time? Hope my question is clear enough - thanks in advance!
What you would want to do is; upgrade to pro and use transmogrifier to transfer over maps/handouts/character/music. Any art asset is uploaded to your Art Library and will be available in any game you create in the "My Library" section. It is slightly time consuming but it will at least stop you from needing to copy and switch constantly.
Awesome - thanks. I'll do that! So, if I transfer handouts using transmogrifier it would take the handout art as well? Or would I need to go through the 'my library' to find the art and reapply it?
1546350364
The Aaron
Pro
API Scripter
The handout will come over just as it is in the other game. You can copy maps in the same way, but you’ll need to copy over Characters (monsters, NPCs, etc) that are used on that map. 
Awesome - thanks both.