Hello, thank you for your answer. I checked again on your advise and have identified the problem: Not every dropdown from every character resets, and after further investigation, it appears that, since the former first option was a valid option, players that wanted it leaved the select at that, not touching it and therefore not creating a corresponding attribute in the Attributes & Abilities tab, as you suggested. Then, when the new option was added on top of the others, it would appear as selected on the sheets where the dropdowns weren't touched. Now I know that the missing values were those of the former first choices though, and the addition of a placeholder option is in itself a fix to this problem, only not retroactive. Also, as I experimented, for dropdown menus placed within repeating fields, the values reset, as no attribute is created when selecting an option manually, and the tag 'selected' doesn't seem to work. But 'hidden' and 'disabled' do work. This doesn't cause much problems In my case, though. Thank you for helping me, have a nice day. I will close this topic tonight.