Hello Gamer Nation! I am brand-spanking new to Roll20 so forgive me if this question is obvious: one of the things I love about tabletop is player mapping. To quote Monte Cook: "I think it's just an invaluable tool that enhances game
play. It allows the players to feel like they're really exploring the unknown.
If the DM just hands them a map, there's less an air of mystery. Plus,
sometimes it's fun to incorporate tricks into the mix like teleporters
or shifting walls that can make having a reliable map a challenge." How do you achieve player mapping in Roll20 where you're throwing the map down for them to see? -Nathaniel