Hello! I got an idea to give character appraisal skill and wanted to do it automatic for example they use it on goblin and I show them info using @{target|Target1|INFO} but that way it will show same info on every non unique monster so i wonted to fill like 5 attributes for goblin and show every time they use this skill random one with something like @{target|Target1|INFO[[1d5]]} for Attributes (INFO1, INFO2, INFO3, INFO4, INFO5) But that way it doesn't work (it shows No attribute was found for @{Copy of Spirit|INFO[[1d2]]}), maybe someone has done it before or know a way, to do a macro that will choose random Attribute every time you use it, because that way you can add some small sentences list and make something like a random story generator and that way every monster will have his small history without making 20 same monsters with only 1 Attribute different Thank you!