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Background Objects Displaying Token Bars

1548806132

Edited 1548806148
Just an issue that cropped up today, not sure if it's intentional, but currently all my backgrounds and background objects have started displaying the same bars as my tokens. Whilst it can be fixed by manually deleting the automatic bar values, it strikes me as an unnecessary hassle, and furthermore it'll require a lot of effort to fix every single background object for maps I've already created. I don't think background objects require HP values and such, especially since players by default can't interact with or move around objects on the token layer, so they can be used for destructible scenery with little issue. Thank you for all your hard work.
1548808420
Stephanie B.
Forum Champion
Sheet Author
Are these objects on the map layer? Can you post which game this is happening in?    
The objects are in the map layer, yes. The game is running Dark Heresy, and in the settings I placed values into the token defaults. This was a time-saving measure that wasn't really an issue until just now, since before background objects didn't display any bar values at all, and if I'd known that this issue could've cropped up, I would've left the token default settings well enough alone.
1548812268
Stephanie B.
Forum Champion
Sheet Author
Thanks for the extra detail, Mush. I'll get that in the bugs list to look at this week. Mush P. said: The objects are in the map layer, yes. The game is running Dark Heresy, and in the settings I placed values into the token defaults. This was a time-saving measure that wasn't really an issue until just now, since before background objects didn't display any bar values at all, and if I'd known that this issue could've cropped up, I would've left the token default settings well enough alone.
Thank you for the prompt response.
Same exact scenario here, too. I get pretty in-depth with map design with lots of background items saved to the map layer, so now my landscapes are flooded with health bars.