I'm experiencing significant lag on my end (the GM end) for Waterdeep Dragon Heist when I have players logged-in to the game. The lag affects all aspects of the game for me (opening characters, rolling, moving tokens, etc.), but my players don't experience it. As soon as they log out, the speed goes back to normal. Haven't had this problem on any other Roll20 game, all with the same players. No other connection problems (i.e. my internet is fine). Any optimization hints or other suggestions?