
Like with a press of a button it displays the selected tokens stat block into chat. Like select a Guard token and press the macro and it posts the stats, saves, skills, attacks, etc from the NPC sheet. TIA!
Like with a press of a button it displays the selected tokens stat block into chat. Like select a Guard token and press the macro and it posts the stats, saves, skills, attacks, etc from the NPC sheet. TIA!
Which sheet are you using? The Shaped Sheet has this capability, but I don't think the Roll20 5e does. I think some folks have built it in the past, but the "button style" for Ability buttons makes it rather unwieldy.
I bet my player's have never created/used such a macro. lol
You can create a macro that pull any stats you want from a linked token.
example; (you could use the default or your sheet's roll template for better display)
/w gm Name:@{target|character_name} HP:@{target|HP} AC:@{target|AC}
This probably isn't what you are looking for but I only just found this out thanks to this tweet and maybe you'll find it useful. If the monster is in the compendium you can quick view it's stats. Check it out: https://twitter.com/roll20app/status/1092958132114907136
I have a macro for the Roll20 OGL sheet that does just what you are looking for, it lacks the skills but gets most of it, even rolls the HPs.
/w GM &{template:npcaction} {{rname=@{selected|npc_name}}} {{description=**AC** = @{selected|NPC_AC}
**Type** = @{selected|npc_type}
**Challenge** = @{selected|npc_challenge}
**XP** = @{selected|npc_xp}
**HP** = @{selected|hp|max} **([[ [[@{selected|npc_hpformula}]] ]])**
**Speed** = @{selected|npc_speed}
_______________________
**Str:** @{selected|strength} (@{selected|strength_mod}) **Dex:** @{selected|dexterity} (@{selected|dexterity_mod})
**Con:** @{selected|constitution} (@{selected|constitution_mod}) **Int:** @{selected|intelligence} (@{selected|intelligence_mod})
**Wis:** @{selected|wisdom} (@{selected|wisdom_mod}) **Cha:** @{selected|charisma} (@{selected|charisma_mod})
_______________________
**Passive Perception:** = [[@{selected|npc_perception} +10]] _______________________
**Vulnerable** = @{selected|npc_vulnerabilities}
**Resist** = @{selected|npc_resistances}
**Immunity** = @{selected|npc_immunities}
**Condition Imnty** = @{selected|npc_condition_immunities}
**Senses** = @{selected|npc_senses} }}