I'd like all roll results under 5 to be turned to/treated like 5 For example: I roll regular 1d20+5, and i get this result: (2)+5=7 Is there a macro that will treat that 2 like 5, or directly turn it into a 5? Basically, to make it so the lowest possible result of such a roll is 10 (5+5 from the modifier) If i'm unclear about this: Is there a way to disallow the system to go below 5 when randomly deciding the result