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[LFP][Pathfinder 1e] [Wed 7pm~10pm CST] Curse of the Crimson Throne. Looking for 2-3 players.

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***EDIT*** The game is on Wed not Tue. My mistake. Greetings, I am starting a group up for 2 players and I am looking for 2-3 more to round out the party.&nbsp; I am looking for player who are into the roleplaying aspect of the game and are ok with newer players. We will be playing Curse of the Crimson Throne and players should not have player or read it prior. This group will be 18+ and&nbsp;LGBT+ friendly. Mature topics might come up, but this will not get too out of hand. Discord will be used for voice communication. Please message me the following information and any questions you might have: Brief background as a player: Expectations of DM: What to expect from you as a player: What is your favorite aspect of playing pen and paper games: The character creation/game rules that will be used are below: Rules are as follows: Character Creation Rules: 25 point buy, Using the Elephant in the Room Feat Tax changes here: <a href="http://michaeliantorno.com/feat-taxes-in-pathfinder/#comments" rel="nofollow">http://michaeliantorno.com/feat-taxes-in-pathfinder/#comments</a> Anything Pazio is good,if a class has an unchained variant use that. Anything super exotic race wise, let me know first. Roll starting wealth. Max HP at first, rolling after that or taking average.Fire arms are emerging and rare. 2 traits, with one being from Curse of the Crimson player's guide. All character should have a strong tie to Korvosa. Prefer only good and neutral aligned characters, if you want to be evil lets talk about it. Backstories can be as long as short as you desire, I will read them and implement what I can into the story. You can't retrain traits later. Please do not try to be super cheesy with character builds, the DM bat will swing if a player is causing the other players to not have fun. The most important rule for this campaign : I will not let the Pathfinder rules stand in the way of creativity, fun, and good story telling. I try to run RAI, but I reserve the right to bend and out right break the rules as necessary for the sake of fun and narrative. I will try to be consistent &nbsp;but I can be forgetful. If a player disagrees with a ruling, then talk with me after the session so we do not disrupt&nbsp;the game. I make no promises that your characters will survive or not be maimed, but 1 bad dice roll will not end their story.&nbsp;
I forgot to mention, I plan on using theater of the mind as much as possible, but will use the grid as needed for ease of play. But this will not be a board game style grid exploration game. Thanks!
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It seems that the private message function is encountering some obstacles right now; I cannot tell what the cause of it is. Would you prefer me to wait and try again later, or to post things in the thread below? I could also use Discord, if you prefer.
You can post it here, thats fine
Well, here goes :) I'm an older gamer (I started playing RPGs some 30 years ago, and that was at university). I'm an academic, living in the Great Lakes area of the USA with my spouse and our cats. I do enjoy strategy games as well as RPGs and a wide variety of board games, so you can see me play things like Eldritch Horror, Star Fleet Battles and Savage Worlds with about equal enthusiasm.Having said that, I am not a number-cruncher, and even in more tactical games, I'll often take the choice that makes sense from the perspective of the unfolding story. That doesn't mean I am unaware of odds or combat options - it just indicates that, to me, immersion in virtually all games is important. I also run a (Shadowrun) campaign myself, and in the past I have been storyteller for a variety of other systems, such as Ars Magica and World of Darkness. In roleplaying games, I tend to enjoy characters that are "group enablers". I prefer characters that have broad skillsets over specialists, and I *strongly* favour non-combat solutions, where those are viable. Although RPG combat can definitely contribute to storytelling, I find that it tends to takes the focus away from it when played too rigidly, and especially when it becomes frequent. Your note that you are planning on theater of the mind may resolve part of that, however, since it will make exact maneuvering and optimizing combat positioning less of an attention drain. [Again, I am very well capable of this; I just find it disadvantageous to push for. Still, for climactic fights, I don't mind breaking out the map grid and a more rules-precise approach to things.] I'm reasonably experienced with Pathfinder, and although it can be a bit more numbers-focused than I would prefer in a perfect world, I do appreciate Golarion and the Adventure Paths. In the right group, where the world's reactions are preferably adjusted to the playstyle of the group a little, it can be a perfectly viable system. I have, of course, not yet played Crimson Throne, although I have read the player's guide and gone through character generation for it once. Regrettably, the prospective GM for that game bailed on the group before session one happened, which was disappointing. I would be happy to take that character and adjust it to your personal preferences (and the other players', of course), or create someone entirely new. When it comes to expectations, I favour honesty. That is, I want people to be honest when it comes to reliability and commitment (obviously understanding that life happens to us all - but please don't sign up for a weekly game starting in June if you are going to be away from your computer for the Summer...), as well as a degree of character reliability. I'm not just fine but happy to see character ingenuity and plotting, but petty attempts at gaining at the cost of the rest of the group, pick-pocketing around the campsite at night, and otherwise playing power grab games is probably best left off the table, in my opinion. On the other hand, people trying to gain contacts within society, engage in RP with NPCs and embellish character background through time lapse scenes, for instance, has not only my heartfelt approval, but likely a degree of enthusiasm to participate in it. By and large, I prefer a group where everyone is post college age and/or living independently, since my experience has shown that this improves the ability to attend games regularly dramatically. All the same, it's important to point out that this does not reflect on maturity, which can certainly arrive at a younger age for some than others. I have also found that a group that is not dominated by any gender, orientation or cultural background is more harmonious, but this can sometimes be a little harder to ascertain. I'm pleased to see that you plan to run an LGBTQ-friendly game where mature themes may occur but are neither a goal nor an expectation. I'm conscientious when it comes to listening to pronoun- and trigger preferences; mine are "they/them" (although I'll understand slip-ups and won't get upset when they occur), and please leave off the table pointless gore, emotional abuse (even when in-character) where this is likely to disturb players, and blatant intercourse. I do appreciate touching upon troubled elements in character backgrounds with a gentler touch, so that people who may have introduced these elements to explore them in a safe environment have the chance to do so. Having said that, I don't tend to be a snowflake player, and probably would prefer a party that isn't struggling day to day to fit into society. A bit of outsider in us all isn't bad, however, as long as it does not become so crippling that it prevents actual participation in the story. Well, that was a bit of a book, but (as mentioned) I prefer a degree of honesty, so laying upon the table my perspective is important. Having said that, making sure that the group is harmonious is the most important thing, and that may mean that I'm the one not fitting well. There'd be no hard feelings there, of course - although I hope that I have at least given you a glimpse as to what it is I can bring to the table. I hope to hear back from you! Regards, Pat
Looks like I am needing a replacement, party could really use a divine caster. Message me if interested. Thanks all!&nbsp;
Hello I'm not very articulate so I'll make this short. I'm a relatively new player. I've only been a part 2 campaigns so far. I'm looking to gain more experience as a player by joining a group other than me and my roommates.&nbsp; I like to have a DM who is competent and knows how to keep the game fun and interesting.&nbsp; I prefer playing paladins because they tend to have an outstanding moral compass (depending on how you play them). However, I also enjoy Chaotic Neutral characters because you don't know when they are going to do something incredibly hilarious or stupid.&nbsp; I enjoy the imagination aspect of the game. You don't have a screen telling you what something looks like.You can allow them to look like whatever you'd like in your minds eye.&nbsp; I'm free on Wednesdays and Sundays. However i work long hours any other day. I hope you'd consider allowing me to join. If so send me a text at +18304993158. Thank you.
HI. Brief background as a player: Never played before, but I'd really like to try. Expectations of DM: An interesting story to follow. Maybe a bit of help with creating my 1st character. What to expect from you as a player: I'm rather easygoing, so there shouldn't be a problem with fitting with a group. I'd prefer playing good aligned character. I've no problem with playing as a cleric. What is your favorite aspect of playing pen and paper games: The RP aspect.
so when do we begin
Also my Discord is Chootch7097
What time zone are we basing the time on because im in virginia
Bumping this, as I am in need of a replacement player.&nbsp;
Sent you a message