bar1 try to imtate the tokes form the bought modlues to compair this is what I use for player charkater Tokens !token-mod --set bar1_link| bar2_link| bar3_link| bar1| bar2| bar3|
!token-mod {{
--set bar1_link|hp
--set bar2_link|ac
--set bar3_link|Hp_temp
--set name|@{selected|character_name}
--on showname
--off showplayers_name
--off showplayers_bar1
--off showplayers_bar2
--on showplayers_aura1
--on showplayers_aura2
--on light_hassight
}}
!token-mod --set ?{Vision|Torch, light_radius#40 light_dimradius#20 light_hassight#yes light_angle#360 light_otherplayers#yes|Hooded Lantern, light_radius#60 light_dimradius#30 light_hassight#yes light_angle#360 light_otherplayers#yes|Bullseye Lantern, light_radius#120 light_dimradius#60 light_angle#60 light_hassight#yes light_otherplayers#yes|Lamp, light_radius#30 light_dimradius#15 light_hassight#yes light_angle#360 light_otherplayers#yes|Candle, light_radius#5 light_dimradius#=0 light_hassight#yes light_angle#360 light_otherplayers#yes|Darkvision, light_radius#60 light_dimradius#=0 light_hassight#yes light_angle#360 light_otherplayers#no| Darkvision 120, light_radius#120 light_dimradius#=0 light_hassight#yes light_angle#360 light_otherplayers#no |Darkvision (90'), light_radius#90 light_dimradius#=-5 light_hassight#yes light_angle#360 light_otherplayers#no|Warlock Devil's Sight, light_radius#120 light_dimradius#=120 light_hassight#yes light_angle#360 light_otherplayers#no|No light source(Dusk), light_radius#120 light_dimradius#=-5 light_hassight#yes light_angle#360 light_otherplayers#no|Fog, light_radius#200 light_dimradius#=5 light_hassight#yes light_angle#360 light_otherplayers#no|No light source, light_radius#5 light_dimradius#=-5 light_hassight#yes light_angle#360 light_otherplayers#no|Blinded, light_hassight#no light_angle#360 light_otherplayers#no}