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Player Looking for Group Dungeons and Dragons (any pre-3rd Ed.), Savage Worlds, FATE, Supersheroic RPGS, Star Wars D6 or SAGA, -5GMT

Hello my fellow 20Rollers (is there a demonym for us, not sure). Anyway I wanted to drop a line and say that I’m looking to join a game, but not just any game. If there is a group playing any of the below rules set please consider me interested, if you’re looking for a player that is. I’m an old school gamer with a fairly steady schedule and a have a desire to join a long term game that will simulate the experience I had years ago when campaigns took years of investment. Also just in case you are thinking of asking at the moment I’m just interested in playing games, not running anything, so now you don’t need to ask. I’m looking for group playing any of the following editions of Dungeons and Dragons: Basic, Expert, Companion, Master, and Immortal, or Rules Cyclopedia, Basic Fantasy Role Playing, OSRIC, 1 st edition D&D, 2 nd Edition D&D. Basically anything pre-third edition. I’m interested in playing Savage Worlds and or FATE/FUDGE but depends on the setting but I’m really interested in playing something in those game systems. Superheroes are something else I’m interested in playing but not the Champions or anything with the HERO System. While I loved it as a youngster it has lost its appeal now. Don’t get me wrong I don’t have anything against the system, but it’s just not for me anymore. Star Wars either the old West End Games D6 version, or the SAGA edition I like them both for different reasons. Let's see what else do you need to know about me? I'm in the Eastern Time Zone -5GMT. I'm a dedicated role player but I know my way around a combat situation when it comes to that. Overall I prefer a 50/50 split of drama to combat and I'd rather feel like a character in a story instead of a set of stats in the middle of an endless combat situation unless we are doing an "at war" kind of plot. I played the Mentzer BECMI rules back in when they were new and switched over to the Advanced rules when they came out. I'm a veteran of several campaigns/adventures and realize that play style, rules and dungeon master fiat are all equally important elements to the game. If you find yourself looking for a new player please feel free to contact me. Peace Here is a copy of my gaming resume’ 6/2012 to present on hiatus and looking. 5/2011-05/2012 The OldMaster's Original version Deadlands game. 5/2011-8/2011 Part of an experimental group determined to improve GMing style by intensive critique. Duties included running games for a group and providing feedback when others ran for me. Had to stop due to personal health issues. 8/2010-2/2011 The Black Peak Archelogical Society and Adventures Guild (B/X revival game) Previously played through the mega module B1-9 In Search of Adventure Playing a Fighter and an Elf I had to stop while exploring the Caves of Chaos section near Castilian Keep for school. 1/2010-5/2010 Knight Below Campaign Using 3rd edition rules. Played a Fighter and Eldritch Knight 4/2008-9/2009 RiverCity Gaming Guild Player and Play-Tester for Green Ronin Games (DCU mostly) Played in various games systems including Dungeons and Dragons 4th Ed. Play tester credits available upon request. (But can be found in the cover of DCU Players Book) Had to stop when school was back in session. 10/2006-9/2008 Unusual Suspects Dungeon Master for Dungeon Magazine’s Age of Wroms Campaign Adventure Path Using 3.5 Dungeons and Dragons 3.5 Rule Set Set in the Forgotten Realms Campaign ended with my return to school. 7/2005-9/2006 Unusual Suspects Dungeon Master for the Ximbrea Campaign New original setting based on a map by theOldMaster. Still in the middle of creating the setting and history but hopefully we will be playing by September. Campaign will be the Epic tale of good vs. evil in a wilderness setting. (project on indefinate hiatus) 3/2005-7/2005 Play-test Group for Black Wyrm Games Game Master for a Multi-part Mutants and Masterminds 2nd Edition play-test game Ran games to test the new original setting/characters for the Algernon files: Fires of war. Helped get feedback to the company for improvements in the supplement. Ended position with the final review of the book on 7/10/05 3/2003-10/2003 Unusual Suspects Dungeon Master for the Evil Campaign Birthright Game Setting using the conversion by Travis Doom. Ran 23 games bringing the characters from 1st level to 3rd. Campaign ended with the coming of the holidays but will be concluded with a near epic level one shot. Still pending 2002-2003 theOldMaster’s Crew Player of John Black in Deadlands Campaign Pinnacle Entertainment rules. Not the d20 Abomination. Became sheriff of a little town in Kansas and held off a war between the Indians and locals. Shot dead by Stone in the streets of the town he came to protect. 2001-2002 Usual Suspects Player of Siegfried Vosshimmer AD&D (Second Ed) Birthright Setting that converted to 3rd ed later on. Brectish High Mage of Talinie. The Merchant Mage. Made it to 16th Level Wizard 1st Level Crypt Lord. Well on his way to Lichdom. When the Campaign ended he was building an Undead army to reclaim the area from the Elves that had invaded. Note: His familiar was so powerful by the time play stopped it could have taken out a group of 1st level characters by itself. 1999-2001 A room full of badass dudes Player of Yuri (Russian Gambler Hunted by the mob hiding in Hong Kong) Feng Shui game system by Daedalus Entertainment Inc. Stopped the world from being taken over by the The Four Monarchs and corrected the timeline at least twice. Character eventually retired to open a casino. Less stressful 1982-1999 Various Gaming Crews and Southern IN. Ran and played in several games with a lot of different systems. Too many games and systems to recall them all. Some Personal Highlights however are below. •Had a character make it to Demi-God Status in 1st ed Dungeons and Dragons. •Won a RPGA membership in the first three cons I ever went to. •Placed very highly in the RPGA games I have played in but never really stayed with the RPGA for reasons of my own. •Managed to keep an entire group of players laughing so hard with a Shadowrun 2nd ed Troll named pinky that they had to take a break. •Was once requested by a GM to not be so amusing because it was disrupting the game. •Played a super hero stretching character called Miles Long. •Played a disguised Drow Wizard for a year in a Campaign and only after the campaign was over did anyone know for sure that he was a Drow. Experience/Game Systems played and or Ran Rules Systems Read, Played, and/or Ran 1982-Present Self Taught Dungeons and Dragons basic and expert systems. 1982 ed pre-red book. Mystara Campaign Setting (The old Gazetter Series) The Rules Cyclopedia (Basic, Expert, Companion, Master, and Immortal Rules Sets) Advanced Dungeons and Dragons systems The Greyhawk Setting Various Homebrew Settings. Traveller system by Game Designers Workshop Mega Traveller by Marc Miller Gamma World from TSR Star Frontiers from TSR Lords of Creation from Avalon Hill Marvel Super Heroes from TSR Villains and Vigilantes from Fantasy Games Unlimited the Hero System, mostly Champions (versions 1st-5th revised) from Hero Games San Angelo Setting Champions Universe Horror Hero Danger International. Advanced Dungeons and Dragons 2nd Ed by TSR Forgotten Realms Setting Spell Jammer Setting Birthright Setting Oriental Adventures Setting Star Wars by West End Games Paranoia by West End games Psi World by Fantasy Games Unlimited It Came from the Late Late Late Show by Stellar Games Inc. High Colonies from Columbia Games Twilight 2000 by Game Designers Workshop Warhammer Fantasy Role-Play by Games Workshop. Amber the Diceless Role-Playing game Melee and Wizard that later became The Fantasy Trip by Metagaming. In the Labyrinth Dungeons and Dragons 3rd Ed by Wizards of the Coast. Forgotten Realms Setting Ravenloft by Sword and Sorcerery Rokugon (Oriental Adventures) by AEG Entertainment Scarred Lands by Sword and Sorcerery Bluffside by Thunderhead games. Swashbuckling Adventures by AEG Freeport by Green Ronin Publishing Star Wars D20 by Wizards of the Coast Star Wars Saga Edition by Wizards of the Coast Call of Cthulhu D20 Call of Cthulhu by Chaosium (Various versions from 1st to 5.5th) Traveller T20 System by Quicklink Interactive and RPG Realms Macho Women with Guns D20 system by Mongoose Publishing Silver Age Sentinels by Guardians of Order. Big Eyes Small Mouth by Guardians of Order GURPS by Steve Jackson games. (Too many settings to list or even remember) World of Darkness by White Wolf Games Vampire Original and 2nd ed. Werewolf Original Edition Mage Original Edition Dungeons and Dragons 3.5 ed by Wizards of the Coast Forgotten Realms Silver Marches Unapproachable East. Shining South Underdark Serpent Kingdoms. The Primal Order by Wizards of the Coast 1st and 2nd ed. Mutants and Masterminds 1st and 2nd ed. Scared Stiff by the Guildhall Press Deepsleep by Godiva Productions Shadown Run 1st and 2nd ed. MechWarrior RPG by FASA Prime Directive 1st Edition by Star Trek by FASA The Burning Wheel Fantasy Roleplaying system by Luke Crane Polaris by Tao Games The D6 System by West End Games (new revision as of 2007) F.U.D.G.E. by Steffen O’ Sullivan Fuzion by Fuzion Lab Groups Tri-Stat Dx System by Guardians of Order References, don't ask.
So anyone looking for a player?
I now find myself without a Friday or Saturday game. Anyone looking for a player with lots of experience?
Still looking
I'm also interested in an ICONS Super Heroic Role-Playing game too.
I think the people who use and play on roll20 are collectively referred to as "Naturals" but I'm not sure about that. Any advice for a not quite first time GM wannabe?
Sorry, I've never GMed on here.
Gidday Mike from New Zealand. If you are interested ( days and times may be an issue) I GM several games that you may be interested in : on a Tuesday night (7pm NZT) we are about to start a superhero game set in the early 30's pulpy and noir like using the Mighty six system ( which is based on the old west end star wars d6 system) on Wednesday we play a Swords and Wizardry game that is still in its infancy ( and the group have just returned from their first foray into a dungeon) - we are bouncing around a bit for starting time on this one but usually somewhere between 7 to 8:30 pm NZT, lastly I gm a Classic Trav game on Saturdays from 12pm NZT ( two actually with same group - one is a game that has past its first game year of going and we are approaching the first real year of gaming so lots and lots of story development, the second game is on its second 'mission' - a group of miners on a lucrative 5 year contract doing what prospectors and miners do best - getting dirty, getting dangerous and getting payoffs.) All games are open to new players ( if interested). We use dropbox to hold our files etc, have google communities for each game for intra session chat and info sharing as well as use Roll20 via hangouts as I record and post each session on a gaming blog ( like many others) . If any of this interests you and you are able to make any of the time you are most welcome to join us ( especially the Tuesday and Wednesday nights ( low numbers at present) please get back to me via <a href="mailto:skypegamenz@gmail.com" rel="nofollow">skypegamenz@gmail.com</a> as I do not check the messages on Roll20 regularly and have missed some responses. Cheers and Game On! Steve
John "No Skype" said: "I think the people who use and play on roll20 are collectively referred to as "Naturals" but I'm not sure about that. Any advice for a not quite first time GM wannabe?" Hmmmm. Try to find ways to wrap your mind around concepts that you don't quite 'get'.... lol. JK, good to see you're still around!
Steve said: Gidday Mike from New Zealand. If you are interested ( days and times may be an issue) I GM several games that you may be interested in : on a Tuesday night (7pm NZT) we are about to start a superhero game set in the early 30's pulpy and noir like using the Mighty six system ( which is based on the old west end star wars d6 system) on Wednesday we play a Swords and Wizardry game that is still in its infancy ( and the group have just returned from their first foray into a dungeon) - we are bouncing around a bit for starting time on this one but usually somewhere between 7 to 8:30 pm NZT, lastly I gm a Classic Trav game on Saturdays from 12pm NZT ( two actually with same group - one is a game that has past its first game year of going and we are approaching the first real year of gaming so lots and lots of story development, the second game is on its second 'mission' - a group of miners on a lucrative 5 year contract doing what prospectors and miners do best - getting dirty, getting dangerous and getting payoffs.) All games are open to new players ( if interested). We use dropbox to hold our files etc, have google communities for each game for intra session chat and info sharing as well as use Roll20 via hangouts as I record and post each session on a gaming blog ( like many others) . If any of this interests you and you are able to make any of the time you are most welcome to join us ( especially the Tuesday and Wednesday nights ( low numbers at present) please get back to me via <a href="mailto:skypegamenz@gmail.com" rel="nofollow">skypegamenz@gmail.com</a> as I do not check the messages on Roll20 regularly and have missed some responses. Cheers and Game On! Steve Hey Steve, Glad to get a new reply in the thread buddy but I'm sort of busy during most of the times you're suggesting. Considering that there is a ten hour difference between our times most of the games are either very early in the morning or afternoon my time. However I might be interested in the Traveller game though so I'll send you an email to confirm. School and work is going to get in the way of most games now-a-days. However if something starts about 9AM to 12PM Friday, Saturday, or 9AM to 10AM Sunday, that would work best for me. Peace --Mike
Hello All, I'm still looking for a crew that is welcoming new players. Anyone need a player?