Detailed Description:
Fiddling with the zoom (alt-scroll, dropdown top-left, zoom slider top-right) seems to shift the available playspace of a majority of maps (as in, the number of tiles of the map size changes) in our campaign - zoom in, less space; zoom out, more space. Presumably the following stacktrace from the console would help point things out:
app.js?1551283991:540 Uncaught TypeError: Cannot set property 'start_time' of undefined at n.swap (app.js?1551283991:540) at T.i.checkImageSizing (app.js?1551283991:546) at app.js?1551283991:549 at Array.forEach (<anonymous>) at Function.k.each.k.forEach (base.js?1551201459:6) at T.i.u.(/editor/anonymous function) [as each] (https://app.roll20dev.net/assets/base.js?1551201459:7:28599) at T.i.initActivePage (app.js?1551283991:549) at app.js?1551283991:543 at r (base.js?1551201459:6)
Reproduction:
On most maps, changing zoom (via alt-scroll, dropdown top-left, or zoom slider top-right) will produce this issue. This doesn't occur on all maps; I've yet to determine what is the commonality between ones that work.
My System:
From "chrome://version":
Google Chrome 72.0.3626.119 (Official Build) (64-bit) (cohort: Stable)
Revision 9a65993e2cde1b5797ec98da4cd9abcea464cd7b-refs/branch-heads/3626@{#876}
OS Windows
JavaScript V8 7.2.502.26[...]
Command Line "C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" --no-startup-window /prefetch:5 --flag-switches-begin --enable-webvr --enable-features=GamepadExtensions,OpenVR,WebXR,WebXRGamepadSupport --flag-switches-end
From Windows About:
Windows 10 Pro, Version 1809, OS Build 17763.316
Demonstation GIF:
In Testing for this Bug:
Our entire group (four players) were able to repro this issue, across many sets of extensions and both Chrome and Firefox. While I personally have the "experimental" WebVR components enabled and a large number of extensions, the other members do not.