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Rollable Table Tokens do not obey Campaign Token Defaults

Steps to Reproduce: 1) Set token defaults under Campaign Settings (For example, setting light radius, aura visibility, etc) 2) Create a rollable table with images for each entry 3) Generate a token from the table Expected Result: The generated token should obey the token defaults specified in Campaign Settings Actual Result: The generated token follows a separate set of global defaults Change Request: Update tokens generated by rollable tables to obey the campaign-specific token defaults
Hi Marstead, We're sorry to hear that you are experiencing issues with this.  P lease carefully work through these steps of our guide to   Solving Technical Issues : Step 1: Make sure to use the right browser Please check if these issues persist when using both Chrome  and  Firefox. Step 2: Ensure that there are no extensions/addons interfering with Roll20 Please disable  all  add-ons/extensions in both browsers. Step 3: Clear your cache If steps 1-3 does not resolve this, please work through step 4 and provide us with that information.  Thanks! 
Hello, This issue persists in both browsers and there are no extensions or addons interfering. The cache is cleared. The issue is systematic and governs how tokens are generated, it is not user-specific. Thanks!
1553373248
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Tokens created from the rollable table token command are actually Drawings (you can see this by right clicking and looking under the Advanced menu). They do not become tokens until you deselect that option. At this point, they are already an object on the desktop and are not affected by the rules set forth in the Game Settings page for new tokens. Many people use rollable tokens for things other than characters (multiple kinds of treasure chests, spell effects, townsfolk who don't actually have character sheets and so forth). The accepted work flow is to set up such tokens manually. Since you are a Pro user, you also have the option of using a script like Tokenmod to do all the set up for you with a macro command. If you would like to petition for a change in this behavior, your best bet is to post in the Suggestions forum, and lobby others to vote for your issue. (But don't create a separate thread for lobbying. :) ). You could also check to see if such a suggestion already exists.
1553438809

Edited 1553439603
keithcurtis said: Tokens created from the rollable table token command are actually Drawings (you can see this by right clicking and looking under the Advanced menu). They do not become tokens until you deselect that option. At this point, they are already an object on the desktop and are not affected by the rules set forth in the Game Settings page for new tokens. Many people use rollable tokens for things other than characters (multiple kinds of treasure chests, spell effects, townsfolk who don't actually have character sheets and so forth). The accepted work flow is to set up such tokens manually. Since you are a Pro user, you also have the option of using a script like Tokenmod to do all the set up for you with a macro command. If you would like to petition for a change in this behavior, your best bet is to post in the Suggestions forum, and lobby others to vote for your issue. (But don't create a separate thread for lobbying. :) ). You could also check to see if such a suggestion already exists. Thanks for the feedback. Don't all objects added to the map keep Token Defaults whether they are flagged as Drawings or not? This appears to be the sole exception, or at least, the only way to generate an object as a Drawing before that is unchecked. If I add any other image to Roll20 in any capacity, even if I check "Is Drawing" it will always generate as a token first and maintain Token Defaults, so I'm puzzled as to whether this is really intended functionality (that Rollable Tokens would deliberately disobey these defaults). They still have the old Token Defaults from before Roll20 added custom default settings, which seems to suggest even if "Is Drawing" is checked, they are in fact still Tokens, just not being caught by the newer custom setting. "Drawing" is a status a token can have in addition to being a token, they are not mutually exclusive, or at least as far as I can tell.
1553444481
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hmm. Good questions. Hopefully, a dev statement can clear things up regarding intent and the history of the feature. They've got their plate full currently with a number of fixes, so it may not be immediately forthcoming. In the meantime, Token-mod seems to be the quickest fix. I don't generally depend on the Game Settings to set things up.