Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Advertisement Create a free account

Turalynn: 5E Campaign Reviving

1552165538

Edited 1552165582
A tough but welcoming D&D 5E campaign that welcomes those new to 5E or new to the hobby. Play a human seeking out the answers to where all the demi-humans talked about in ancient stories went.  Or defend your village against those who would come in and steal those ancient artifacts. Episode Zero: The Artifact We'll work with **Xanathar's** and get your characters built and backstoried. You'll have a little time to go on a milk run for the Shire Reeve and test drive your character.  Like it? Great!  Don't like it? Make another. The real campaign starts with **Episode 1**. See the campaign discussion for additional details.
Hi Kevin, where can I find additional details for your game?
Hello Kevin, I would also like more details? Is XotG the only book we are allowed to use?
1552185053
In the spirit of Colville, I'm allowing Player's Handbook + 1, and the +1 is Xanathar's Guide to Everything.
1552185133
And Silver, a description of the setting and house rules can be read in the listing here.&nbsp;<a href="https://app.roll20.net/lfg/listing/100833/turalynn-5e" rel="nofollow">https://app.roll20.net/lfg/listing/100833/turalynn-5e</a>
Gotcha. I was doing a search for a weekday night. Thanks and good luck.
1552185447

Edited 1552186810
No problem Silver, thanks for having a look.&nbsp; For the rest of you, it's alternate Sunday afternoon 3-6 PM EST USA.