Hi Jason, Some adventures, especially larger ones are presented as modules ; these need to be added when the game is created. Other adventures are packaged as add-ons ; these can be added to a game from the game's landing page, but you should delete their content when you are done with it so that you Roll20 game does not become too resource intensive. If your adventure uses features such as dynamic lighting or advanced fog of war, they are available immediately when you have a sufficient subscription. Two of the features at the Pro level, API and Transmogrifier, are added separately. API scripts are added from the settings drop down of the game's landing page, and the transmogrifier is available on the settings tab within the game (once it is loaded).