The issue is that light sources will only reveal an area around them if you have actually seen the token itself. Otherwise if you are in a long dark hallway that has a light at the end of it, you can't see that light until you go to the end of the hallway and uncover the token which is the light source. Then if you go all the way back it will show. I would like it so you can just see the light source without having to go all the way to the end of the hallway to uncover it. So I am running into a problem with dynamic lighting that is definitely recent as the lighting did not use to work in this way so I am not sure if this is a bug or a feature change. I would like to learn how to get around it or if it's currently being worked on then I'll just have to be patient but regardless here is the dilemma. <a href="https://imgur.com/a/3ib8ZuI" rel="nofollow">https://imgur.com/a/3ib8ZuI</a> I'll explain the pictures below and in the imgur link itself. So picture 1 is the sight range/settings of the character token. Picture 2: The settings that I had before that worked with the previous lighting options that I liked. Picture 3: Uses the settings in picture 2, Character can barely see around them, which is expected, but there is a light source about where the red arrow is and there is no wall obstructing vision from the character to the light source. As you can tell, there is no light. Picture 4: Uses settings from picture 2. Proof that there is a light source, I moved the token 'Franklin' over to the light source on the right, and then back to the original position he was in. This area is now illuminated and that is good. The issue was that he needed to walk over to the spot and uncover the light source to have it actual illuminate light. Picture 5: The advanced fog of war option so your character can "remember" the map but can't see things that would be behind a wall. I want this option enabled, but it doesn't work with the lighting then. Picture 6: Different settings but with advanced fog of war off which is what we do not want. Picture 7: The character is now able to see all light sources, without having to move in range to see the source. Issue is that advanced fog of war is now disabled so tokens can't "remember" the map layout. Picture 8: showing that advanced fog of war is off :( EDIT: Just read the <a href="https://app.roll20.net/forum/post/7160288/animations-and-afow-offical-feedback-thread" rel="nofollow">https://app.roll20.net/forum/post/7160288/animations-and-afow-offical-feedback-thread</a> and it seems like it has already been noticed.