Hiya, Just wanted to post these macros here to potentially save someone the headache of making them for themselves. These are the first two reckless casting tables for use in a character sheet's abilities section, with the goal of reducing the need to go back to the books/UA to check spells and rolls. I set the two main tables as token actions to allow quick access, and the names of the spells in the tables are button macros to let you cast them directly from chat. Any comments or suggestions on how to streamline them a bit would be most welcome, bearing in mind I made these as a player not a DM and don't have access to create rollable tables. The ideal would be having some sort of IF function to automatically choose the spellcard to output, but I don't think thats possible here. Pastebin link to the first two levels of reckless casting tables Three examples: Reckless-0 &{template:default} {{Reckless Cast Cantrips = [[1d10]]}} {{[Acid Splash](!
%{Hello|0.1}) = 1}} {{[Chill Touch](!
%{Hello|0.2}) = 2}} {{[Fire Bolt](!
%{Hello|0.3}) = 3}} {{[Light](!
%{Hello|0.4}) = 4}} {{[Poison Spray](!
%{Hello|0.5}) = 5}} {{[Ray of Frost](!
%{Hello|0.6}) = 6}} {{[Shocking Grasp](!
%{Hello|0.7}) = 7}} {{[Sacred Flame](!
%{Hello|0.8}) = 8}} {{[Thorn Whip](!
%{Hello|0.9}) = 9}} {{[Reroll twice (10 fails)](!
%{Hello|0.10}) = 10}} 0.7 &{template:atkdmg} {{mod=@{spell_attack_bonus}}} {{rname=Shocking Grasp}} {{r1=[[1d20+@{spell_attack_bonus}]]}} {{always=1}} {{r2=[[1d20+@{spell_attack_bonus}]]}} {{attack=1}} {{range=Touch}} {{damage=1}} {{dmg1flag=1}} {{dmg1=[[[[round((@{level} + 1) / 6 + 0.5)]]d8]]}} {{dmg1type=lightning}} {{desc=Advantage against a target wearing armour made of metal. On a hit, the target can't take reactions until the start of it's next turn.}} {{hldmg=hldmg}} {{spelllevel=Cantrip}} ammo=ammo {{charname=@{charname}}} 1.8 &{template:spell} {{level=Evocation 1}} {{name=Magic Missile}} {{castingtime=1 Action}} {{range=120 ft.}} {{v=1}} {{s=1}} {{duration=Instantaneous}} {{description=You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4+1 force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several. The three darts damages are: [[1d4+1]], [[1d4+1]] and [[1d4+1]].}} {{charname=@charname}}   There are a couple of mandatory adjustments you'll have to make to use them. You'll need to add the new attribute 'charname' to your sheet and put your characters name in that to get it to render in the spell macros properly. You'll also need to adjust the main tables Reckless-0 and Reckless-1 to have the name of your character sheet instead of the placeholder I've left (Hello).