I know this hasn't gained enough traction in prior attempts but with the new popularity of VtM thanks to L.A. by Night on Geek and Sundry, perhaps now is a good time. I'm using a prior post of another forum user's written suggestion as they nailed this on the head in explanation perfectly, so thank you, MrBS! Currently you can only set inline dice rolls to count 1 success when a specific number or higher is rolled.  Example: 5d6>4cs will give +1 for each roll of 4 or higher.  There are a number of dice pool systems (Wrath & Glory, Exalted, WoD, Forbidden Lands, etc) that grant +1 success if your roll within a particular range or +2 if you roll within another range.  Some systems grant more successes on higher ranges - Forbidden Lands goes as high as +4 successes on a 12 rolled on a d12. Example - Wrath & Glory - if you roll a 4 or 5 on a d6 you get +1 success, if you roll a 6 you get +2 successes.  In Forbidden Lands you can roll a pool of different dice.  On a roll of 6 to 7 you get +1 Success, 8 to 9 you get +2 successes, 10 to 11 you get +3 successes, on a 12 you get +4 successes.  In Exalted you get a success on a 7 to 9 but you get 2 successes on a 10; exalted further has specific rolls where you can get 2 successes on a 9-10, 8-10, 7-10. I could see something like the following examples: 1d6>4cs1>6cs2 = +1 on 4 or 5; +2 on 6 1d6<1cs-1>6cs1 = -1 on a 1; +1 on a 6 1d10>7cs1>9cs2 = +1 on 7 or 8; +2 on 9 or 10 1d12>6cs1>8cs2>10cs3>12cs4 = +1 on a 6 or 7; +2 on 8 or 9; +3 on 10 or 11; +4 on 12 I did see similar threads in the past - all of those 2 years or older and focused on a broader scope of dice pools - which I would like to see improved as well but would be quite satisfied with the above minimal product.