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A simple Macro for determining max health in OGL

This works for any hit die and any level. Useful for making sure new players don't miscalculate health. Just make them create a macro under abilities and to check in "Show in Macro Bar". /r (@{hitdietype}+@{constitution_mod})+((@{constitution_mod}+((@{hitdietype}/2)+1))*(@{level}-1))
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Gen Kitty
Forum Champion
Does this work for multiclassed characters with different hitdice?
No, only single classes. @{hitdietype} for multiclass characters results in a Query, which would result in incorrect calculations.
Previously, the character sheet gave access to the hitdietype of the individual class levels, but this transparency seems to have been removed.
Just as Kyle suggests it unfortunately only works for single classes.