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Pokemon Tabletop Adventures sheet is incomplete

So my group and I are playing Pokémon Tabletop Adventures but as I was putting the sheets in, I noticed there have been issues on the sheet: Trainer Skills: HP Mod doesn't seem to exist, even though it is a needed bit of information Pokémon Moves: The moves section seems to not like to use SATK or ATK when rolling. If you roll with one of them selected, it will not roll These are mandatory for the gameplay and I would like to know if someone can fix it?
Since this has not been proven to be an issue with Roll20 itself, I have moved this to the character sheets forum.
the pokemon tabletop sheets have a section at the top for selecting whether this character sheet is for a trainer or for a pokemon. If you select that it will automatically calculate the HP for the type of character that it is intended for. Also in the moves section you'll notice three buttons in decending order. Each button is associated for the type of move it is... I believe it is Physical, Special, and Status in descending order. But if you leave your cursor hovering over the button briefly it'll notify you what the button is for. If you hit the appropriate button for the right type of move it will calculate damage appropriate for the right stat.
Ragrook said: Also in the moves section you'll notice three buttons in decending order. Each button is associated for the type of move it is... I believe it is Physical, Special, and Status in descending order. But if you leave your cursor hovering over the button briefly it'll notify you what the button is for. If you hit the appropriate button for the right type of move it will calculate damage appropriate for the right stat. Cooooool, that completely ignores my concern. Also, now my player is trying to roll Perception (which he has +4 altogether in) and it keeps making it +9 or +13. The Skill mods aren't registering and if we put Misc Skill Bonus as 0, it still adds numbers to it
1556090833
Andreas J.
Forum Champion
Sheet Author
Translator
If you want to describe in a bit larger detail what the HP, SATK and ATK should be rolling/contain gamemechanicly speaking, someone might do something about it. Pre-emptively linking to the rulebook or similar could also increase the chance for someone giving it a try.
<a href="https://www.tapatalk.com/groups/pokemon_tabletop/updated-april-2018-pokemon-tabletop-adventures-ult-t2481.html" rel="nofollow">https://www.tapatalk.com/groups/pokemon_tabletop/updated-april-2018-pokemon-tabletop-adventures-ult-t2481.html</a> The Player's Guide talks about the stats and what they should be rolling for and what what