.....Wow, that's a lot more interest than I thought I'd get. All right, well then. Maybe having an RPG going will help me keep focusing on getting the system done. SO. If you guys can make it, we'll get started Thursday at 6PM. I'll have a small selection of Pokemon available. remember, this is still in pre-Alpha stages. All information about the
mechanics of the game is subject to change before the session begins,
because I'll be working on it until then. Also, because of various mechanics and/or imbalances I see, any and all information regarding your Pokemon, moves, etc may be changed at any time during development. I'll try not to do it, but I'm putting it here as a disclaimer anyway. Basic mechanics : Attacks will be via d6s (type of dice subject to change before we start) for the moment, with a certain amount of HP per Pokemon. There will be no abilities for now. For the moment there will likely be no capture mechanics. Professor Oak will NOT play the role of Vending Machine and hand out Pokemon to you (part of the lore for Leagues, etc I've got in my head). You will have either bought this Pokemon (no egg moves) from a Breeder, been given this Pokemon from a friend/family member, or been very lucky in a trip out to the tall grass with a Pokeball. I'm open to other options besides these, as long as it's well thought-out, but I'm just listing some possibilities here. As long as you don't get your Pokemon from a Professor, I'll probably be good. Timeframe will be roughly Red/Blue, but will be an alternate universe so events won't pan out like they have in the anime or the games. If you can make it, come up with a backstory for your character. There will be no Pokedexes--Oak has already assembled all the data. Instead, there will be a Pokedex app you can buy for your phone. I will send you any data you collect via the Roll20 Notes interface if you do a scan. You will probably be facing the standard low-key Pokemon we've come to know in all the games (Weedle, Caterpie, Rattata, etc), but I may have one or two better Pokemon in the hands of trainers that you might face. there is a good 80% probability I won't have any Gym Leaders ready for you guys to face. All in all, a very barebones game, but still a Pokemon game. If any of you five would be available at roughly 6 PM CST Thursday, I'll have a little bit of story prepared for you guys. If you can make it, post back to this thread (and claim your starting Pokemon before they're all gone). If you can make it, send me a Private Message with your Skype account details, please. Starting Pokemon will be 1 Bulbasaur, 1 Squirtle, 1 Charmander, 1 Cubone, and 1 Clefairy. (you can only pick 1, and no, I'm not going to allow you to swap it for an Eevee, a Pikachu, or other-gen starter. This is what you get to pick from). Link to Pokedex on Obsidian Portal All entries may not be up when you first read it, but I'll be hard at work getting move pools up and running before our game. As you can see, at the moment all I have are the types and a list of move pools that each Pokemon can learn. I will also be assigning dice to the early-game moves at the very least before we get started. I'm a little surprised myself at my willingness to start up an actual game, but I'm using it as motivation to keep myself working on the system, so we can get into deeper mechanics. And further into the Pokedex.