Hi All, I'm currently running through a campaign which travels through a few large towns, one of which is Skullport . Filled with lots of locations and simple non combat encounters. The players don't want to just skip things out for speed, but they also don't want to wander around for multiple sessions as a big group, picking up tid-bits of info here and there... so my plan is to ask the party to split up, and each player go and visit 3-4 locations each. - Then regroup 'At dinner' and through roleplay, reveal what they have learned to the group.... Hopefully they will start finding connections between the locations "You mentioned that the man was found dead with a stab wound? In my location, I spotted a young woman throwing a knife into the river, I thought she was suspicious!" I have already written up the encounters and included requests for certain rolls etc. - And I want to find a cool way to show them to the players 'quietly' when asked. My current solution which (will probably be fine) is to have each location as a handout. - Which I will quietly give viewing access and reveal as each player asks for them. - But I wanted to know if I could use the GMNotes API in some way. I was thinking of making 30 tokens (one for each location) and placing them all over the map. Then the players can click a location and it will then shout out a phrase "BOB is visiting the 'Crones Nest'" - It will then whisper to the player who clicked it.... a description of the location, taken from the tokens 'notes' field. I know that there might be a way to pop the text into the 'Max_bar2' and call for that, but to be honest - I'm not sure whether that's the best way to do it? Especially if I want to include a few line breaks, paragraphs etc. Is this something that 'GMNotes' is already able to do? Thanks!