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Pre-Generated Player Characters For Your Use:

Pre-Gen Player Characters Available: A1: A Forgotten Evil Bardaen Laer – Elf Fighter 1/Magic-User 1 – Male STR 16 to hit:+0 damage:+1 Alignment: Chaotic Good INT 17 spells:75% min:8 max:14 Movement Base: 12” (9”) WIS 12 magical attack adj:+0 Armor Class: 5 DEX 16 react/attack:+1 defense:-2 Hit Points: 7 CON 11 hits:+0 sys:75% res:80% Height: 5’0” CHA 10 reaction adj:+0% Weight: 100 lbs Items: longsword, spear, longbow, studded leather armor, spell components, spellbook, leather backpack, waterskin, cloak, rations, leather boots, bedroll, tinder box, 10’ pole, iron spikes, wooden mallet & stakes, 3pp, 80gp, 42ep, 20sp, 15cp. Saving Throws: Paralyzation/Poison/Death 14 Petrification/Polymorph 13 Rod/Staff/Wand 11 Breath Weapon 15 Spells 12 Other: 90% resistance to sleep/charm spells, +1 to hit with bow and sword, infravision 60’, detect secret doors on a 2 in 6, detect concealed doors on a 3 in 6, surprise on 4 in 6 if unarmored. Weapon Proficiencies: dagger, rapier, longbow, spear. Languages: common, chaotic good, elvish, gnoll, halfling, goblin, hobgoblin, orcish, gnoll, undercommon, silent tongue, ogrish, lizard man. Spells (1): First Level: alarm, detect magic, enlarge, firewater, message, read magic, sleep, taunt, tenser’s floating disk. Bardo Slywit – Gnome Illustionist 1/Thief 2 – Male STR 14 to hit:+0 damage:+0 Alignment: Neutral INT 17 spells:75% min:8 max:14 Movement Base: 12” (9”) WIS 11 magical attack adj:+0 Armor Class: 6 DEX 16 react/attack:+1 defense:-2 Hit Points: 7 CON 16 hits:+2 sys:95% res:96% Height: 3’6” CHA 12 reaction adj:+0% Weight: 85 lbs Items: staff, shortsword, padded armor, spell components, thieves picks & tools, spellbook, leather backpack, waterskin, cloak, rations, leather boots, bedroll, mirror, coil of rope, tinder box, needle & thread, 3pp, 80gp, 42ep, 25sp, 28cp. Saving Throws: Paralyzation/Poison/Death 13 Petrification/Polymorph 12 Rod/Staff/Wand 11 Breath Weapon 15 Spells 12 Other: 2x damage with backstab, infravision 60’, detect grade or slope 80%, detect unsafe surfaces 70%, determine approximate depth 60%, determine direction 50%, +1 to hit kobolds/ goblins, -4 on AC vs. giant monsters, +4 on saving throws vs. rods, staves, wands, and spells. Weapon Proficiencies: staff, shortsword. Languages: common, neutral, thieves cant, dwarvish, gnome, halfling, goblin, kobold, burrowing mammals, elvish, brownie. Thieving skills: Pick Pockets:35% Open Locks:39% Find Traps:35% Move Silently:26% Hide/Shadows:20% Hear Noise:20% Climb Walls:71% Read Languages:0% Spells (1): First Level: audible glamer, change self, color spray, dancing lights, detect illusion, phantom armor, read illusionist magic, spook. Biarmazal Mokvar– Half-Orc Cleric of Hanras 2/Fighter 1 – Female STR 17 to hit:+1 damage:+1 Alignment: Chaotic Neutral INT 13 spells:85% min:9 max:18 Movement Base: 12”(9”) WIS 14 magical attack adj:+0 Armor Class: 4(5) DEX 13 react/attack:+0 defense:+0 Hit Points: 10 CON 14 hits:+0 sys:88% res:92% Height: 5’0” CHA 12 reaction adj:+0% Weight: 113lbs Items: club, broadsword, banded mail, spell components, holy symbol(wooden), leather backpack, waterskin, cloak, rations, leather boots, bedroll, shield, needle & thread, iron spikes, wooden mallet & stakes, lantern, oil flask, 6pp, 147gp, 78ep, 17sp, 27cp Saving Throws: Paralyzation/Poison/Death 10 Petrification/Polymorph 13 Rod/Staff/Wand 14 Breath Weapon 16 Spells 15 Other: turn undead, infravision 60’ Weapon Proficiencies: club, broadsword, trident, lance Languages: common, chaotic neutral, orcish, gold dragon, ettin Spells (4): First Level: cure light wounds x3, remove fear Turn Undead: skeleton:7, zombie:10, ghoul:13, shadow:16, wight:19, ghast:20 Dermid Payne – Human Barbarian 1 – Male STR 18/57 to hit:+2 damage:+3 Alignment: Chaotic Good INT 12 Movement Base: 15” WIS 11 magical attack adj:+0 Armor Class: 5(8) DEX 15 react/attack:+0 defense:-2 Hit Points: 14 CON 15 hits:+2 sys:91% res:94% Height: 6’0” CHA 15 reaction adj:+15% Weight: 113lbs Items: two-handed sword, club, leather armor, leather backpack, waterskin, cloak, rations, leather boots, bedroll, shield, sack, belt pouch, 10’ pole, coil of rope, 2pp, 73gp, 38ep, 12sp, 29cp. Saving Throws: Paralyzation/Poison/Death 10 Petrification/Polymorph 11 Rod/Staff/Wand 14 Breath Weapon 15 Spells 17 Other: +4 on saves vs. poison; +3 on saves vs. paralyzation, death magic, petrification, polymorph; +2 on saves vs. rod, staff, wand & breath weapons; able to climb cliffs & trees; able to hide in natural surroundings; surprise others - 3 in 6, only surprised 10%; in familiar terrain surprise others - 4 in 6, only surprised 5%; back protection; leaping & springing; detect illusions; detect magic; leadership; survival; first aid; outdoor craft; tracking.
Eirian Morower – Human Cavalier 1 – Male STR 18/27 to hit:+1 damage:+3 Alignment: Neutral Good INT 12 Movement Base: 12”(6”) WIS 16 magical attack adj:+2 Armor Class: 0(2) DEX 15/60 react/attack:+0 defense:-1 Hit Points: 15 CON 16/65 hits:+2 sys:95% res:96% Height: 6’0” CHA 16 reaction adj:+25% Weight: 198lbs Items: lance, longsword, field plate mail, horse, saddle, leather backpack, waterskin, cloak, rations, leather boots, bedroll, shield, iron spikes, mirror, sack, lantern, oil flask. Saving Throws: Paralyzation/Poison/Death 14 Petrification/Polymorph 15 Rod/Staff/Wand 16 Breath Weapon 17 Spells 17 Other: bonus damage with lance; special parry ability; mounted attacks as if 1 level higher; determine worth of steed; immune to fear; 90% resistance to mind attacks; +2 on saves vs. illusions; weapons of choice; 85% unlikely to be thrown from saddle; protection from fear 10’ radius; able to function at neg. hit points. Weapon Proficiencies: lance, longsword, broadsword Languages: common, neutral good, brass dragon, copper dragon, sylph Elain Jernigan – Half Elf Fighter 2 – Female STR 16 to hit:+0 damage:+1 Alignment: Neutral Good INT 11 Movement Base: 12”(9”) WIS 10 magical attack adj:+0 Armor Class: 3(4) DEX 14 react/attack:+0 defense:+0 Hit Points: 14 CON 15 hits:+1 sys:91% res:94% Height: 5’2” CHA 12 Weight: 89lbs Items: dagger, morning star, banded mail, leather backpack, waterskin, cloak, rations, leather boots, bedroll, shield, tinder box, belt pouch, sack, iron spikes. Saving Throws: Paralyzation/Poison/Death 14 Petrification/Polymorph 15 Rod/Staff/Wand 16 Breath Weapon 17 Spells 17 Other: 30% resistance to sleep.charm spells; infravision 60’; detect secret doors on a 2 in 6; detect concealed doors on a 3 in 6. Weapon Proficiencies: dagger, morning star, trident, lance Languages: common, neutral good, elvish, gnome, halfling, goblin, hobgoblin, orcish, gnoll Fran Fairbarn – Halfling (Stout) Thief 3 – Female STR 8 to hit:+0 damage:+0 Alignment: Neutral INT 16 Movement Base: 12” WIS 12 magical attack adj:+0 Armor Class: 4(8) DEX 18 react/attack:+3 defense:-4 Hit Points: 10 CON 11 hits:+0 sys:75% res:80% Height: 2’9” CHA 17 reaction adj:+30% Weight: 43lbs Items: shortsword, longsword, leather armor, thieves picks & tools, leather backpack, waterskin, cloak, rations, leather boots, bedroll, 10’ pole, wooden mallet & stakes, pocket knife, needle & thread, lantern, oil flask. Saving Throws: Paralyzation/Poison/Death 13 Petrification/Polymorph 12 Rod/Staff/Wand 14 Breath Weapon 16 Spells 15 Other: 2 x damage with backstab, determine grade or slope 75%, determine direction 50%, surprise on 4 in 6 if unarmored, +3 on saving throws vs. rods, staves, wands, spells, and poisons, infravision 60’. Weapon Proficiencies: shortsword, longsword Languages: common, neutral, thieves cant, dwarvish, elvish, gnome, goblin, halfling, orcish Thieving skills: Pick Pockets:55% Open Locks:53% Find Traps:40% Move Silently:47% Hide/Shadows:45% Hear Noise:20% Climb Walls:72% Read Languages:0% Jólín Hammerfall – Dwarf Cleric of Fadirinn 3 – Female STR 12 to hit:+0 damage:+0 Alignment: Lawful Good INT 10 Movement Base: 12”(6”) WIS 18 magical attack adj:+4 Armor Class: 5(6) DEX 10 react/attack:+0 defense:+0 Hit Points: 18 CON 17 hits:+2 sys:97% res:98% Height: 3’10” CHA 13 reaction adj:+5% Weight: 120lbs Items: staff, mace, scale mail, spell components, holy symbol(wooden), leather backpack, waterskin, cloak, rations, leather boots, bedroll, shield, coil of rope, tinder box, iron spikes, mirror, pocket knife, 9pp, 207gp, 110ep, 20sp, 29cp. Saving Throws: Paralyzation/Poison/Death 10 Petrification/Polymorph 13 Rod/Staff/Wand 14 Breath Weapon 16 Spells 15 Other: can’t use edged weapons; turn undead; infravison 60’; detect slope 75%; detect new construction 75%; detect sliding walls 66%; detect stonework traps 50%; determine depth 50%; +1 to hit half-orcs/ goblins/hobgoblins/orcs; -4 on ac vs. giant monsters; +4 on saving throws vs. rods, staves, wands, spells, and poisons. Weapon Proficiencies: mace, staff Languages: common, lawful good, dwarvish, gnome, goblin, kobold, orcish, dryad, pixie Spells (4/3): First Level: bless, cure light wounds x2, detect evil Second Level: aid, hold person, spiritual hammer Turn Undead: skeleton:4, zombie:7, ghoul:10, shadow:13, wight:16, ghast:19, wraith:20
Maedion Canneth – Half Elf Fighter 1/Magic-User 1/Thief 2 – Male STR 17 to hit:+1 damage:+1 Alignment: Neutral Good INT 16 spells:65% min:7 max:11 Movement Base: 12” (9”) WIS 11 magical attack adj:+0 Armor Class: 5(8) DEX 16 react/attack:+1 defense:-2 Hit Points: 12 CON 14 hits:+0 sys:88% res:92% Height: 5’1” CHA 10 reaction adj:+0% Weight: 121 lbs Items: morning star, longsword, padded armor, spell components, thieves picks & tools, spellbook, leather backpack, waterskin, cloak, rations, leather boots, bedroll, shield, grapnel, mirror, tinder box, lantern, oil flask. Saving Throws: Paralyzation/Poison/Death 13 Petrification/Polymorph 12 Rod/Staff/Wand 11 Breath Weapon 15 Spells 12 Other: 2 x damage with backstab; 30% resistance to sleep/charm spells; infravision 60’; detect secret doors on a 2 in 6; detect concealed doors on a 3 in 6. Weapon Proficiencies: staff, longsword, morning star, lance Languages: common, neutral good, thieves cant, elvish, gnome, halfling, goblin, hobgoblin, orcish, gnoll Thieving skills: Pick Pockets:45% Open Locks:34% Find Traps:25% Move Silently:21% Hide/Shadows:20% Hear Noise:10% Climb Walls:86% Read Languages:0% Spells (1): First Level: armor, burning hands, magic missile, read magic, spider climb, ventriloquism, mount. Ysbail Gaethas – Human Magic-User 2 – Female STR 9 to hit:+0 damage:+0 Alignment: Chaotic Good INT 18 spells:85% min:9 max:18 Movement Base: 12” WIS 9 magical attack adj:+0 Armor Class: 10 DEX 14 react/attack:+0 defense:+0 Hit Points: 6 CON 12 hits:+0 sys:80% res:85% Height: 5’10” CHA 15 reaction adj:+15% Weight: 110 lbs Items: staff, robe, spell components, spellbook, leather backpack, waterskin, cloak, rations, leather boots, bedroll, sack, iron spikes, mirror. Saving Throws: Paralyzation/Poison/Death 14 Petrification/Polymorph 13 Rod/Staff/Wand 11 Breath Weapon 15 Spells 12 Weapon Proficiencies: staff Languages: common, chaotic good, gnoll, dryad, gnome, lizard man, elvish, water naga, orcish Spells (2): First Level: burning hands, dancing lights, feather fall, find familiar, friends, magic missile, read magic, sleep, spider climb.
F1: Tomb of Rakoss the Undying: Berwyn Hier – Human Magic-User 5 – Male STR 8 to hit:+0 damage:+0 Alignment: Lawful Neutral INT 17 spells:75% min:8 max:14 Movement Base: 12” (12”) WIS 10 magical attack adj:+0 Armor Class: 4 DEX 14 react/attack:+0 defense:+0 Hit Points: 17 CON 14 hits:+0 sys:88% res:82% Height: 6’0” CHA 10 reaction adj:+0% Weight: 161 lbs Items: dagger +2, bracers of defense (AC 4), robe, spell components, spellbook, leather backpack, waterskin, cloak, rations, leather boots, bedroll, belt pouch, grapnel, lantern, oil flask, bandages, coil of rope, 7 pp, 90 ep, 167gp, 23 sp, 23 cp. Saving Throws: Paralyzation/Poison/Death 14 Petrification/Polymorph 13 Rod/Staff/Wand 11 Breath Weapon 15 Spells 12 Other: Spellbook: Level 1:Charm Person, Enlarge, Erase, Find Familiar, Light, Mending, Read Magic, Shield, Sleep, Unseen Servant, Ventriloquism Level 2:Audible Glamer, Darkness 15’ Radius, Esp, Forget, Invisibility, Knock, Rope Trick, Shatter, Stinking Cloud Level 3:Blink, Clairaudience, Clairvoyance, Fireball, Haste Weapon Proficiencies: dagger. Languages: common, lawful neutral, hill giant, orcish, elvish, storm giant, dwarvish, hobgoblin. Spells: Magic-User Spells: 4, 2, 1 Brynja Darkaxe – Dwarf Thief 6 – Female STR 12 to hit:+0 damage:+0 Alignment: Neutral Good INT 10 Movement Base: 12” (9”) WIS 8 magical attack adj:+0 Armor Class: 6 (8) DEX 16 react/attack:+1 defense:-2 Hit Points: 36 CON 16 hits:+2 sys:95% res:96% Height: 3’10” CHA 10 reaction adj:+0% Weight: 110 lbs Items: dagger, shortsword +1, +3 vs. regenerating creatures, padded armor, thieves picks & tools, leather backpack, waterskin, cloak, rations, leather boots, bedroll, coil of rope, pocket knife, tinder box, grapnel, torch, iron spikes, 10 pp, 227 gp, 122 ep, 19 sp, 15 cp. Saving Throws: Paralyzation/Poison/Death 12 Petrification/Polymorph 11 Rod/Staff/Wand 12 Breath Weapon 15 Spells 13 Other: 3 x damage with backstab, infravison 60’, detect slope 75%, detect new construction 75%, detect sliding walls 66%, detect stonework traps 50%, determine depth 50%, +1 to hit halforcs/ goblins/hobgoblins/orcs, -4 on ac vs. giant monsters, +4 on saving throws vs. rods, staves, wands, spells, and poisons. Weapon Proficiencies: shortsword, dagger, darts. Languages: common, neutral good, thieves cant, dwarvish, gnome, goblin, kobold, orcish, dryad, halfling. Thieving skills: Pick Pockets:55% Open Locks:62% Find Traps:60% Move Silently:47% Hide/Shadows:37% Hear Noise:20% Climb Walls:82% Read Languages:25% Faelwen Eregeth– Elf Paladin of Maethor 5 – Female STR 16/33 to hit:+0 damage:+1 Alignment: Lawful Good INT 14 Movement Base: 12”(6”) WIS 15 magical attack adj:+1 Armor Class: 0(3) DEX 16/54 react/attack:+1 defense:-2 Hit Points: 40 CON 14/02 hits:+0 sys:88% res:92% Height: 4’6” CHA 18/00 reaction adj:+35% Weight: 80lbs Items: lance, bastard sword +2, plate mail, horse, saddle, leather backpack, waterskin, cloak, rations, leather boots, bedroll, shield, bandages, sack, lantern, oil flask, iron spikes, 10’ pole, 16 pp, 368 gp, 198 ep, 27 sp, 24 cp. Saving Throws: Paralyzation/Poison/Death 11 Petrification/Polymorph 12 Rod/Staff/Wand 13 Breath Weapon 13 Spells 14 Other: detect evil, 60’ range, +2 on all saving throws, immunity to all forms of disease, protection from evil 10’ radius, cure 1 diseases/week, lay on hands for 10 hp, turn undead as lvl 3 cleric, special warhorse, bonus damage with lance, special parry ability, mounted attacks as if 1 level higher, determine worth of steed, immune to fear, 90% resistance to mind attacks, +2 on saves vs. illusions, weapons of choice, 89% unlikely to be thrown from saddle, protection from fear 10’ radius, able to function at neg. hit points, vault into saddle with bulky armor and have steed underway in single segment, handle and ride a unicorn as a steed, urge mount to an additional speed of 2’ bonus to movement rate for 6 turns, 90% resistance to sleep/ charm spells, +1 to hit with bow and sword, infravision 60’, detect secret doors on a 2 in 6, detect concealed doors on a 3 in 6, surprise on 4 in 6 if unarmored.
Gwenfrewi Yates – Human Cleric of Heigion 5 – Female STR 9 to hit:+0 damage:+0 Alignment: Neutral Good INT 10 Movement Base: 12”(9”) WIS 17 magical attack adj:+3 Armor Class: 3(4) DEX 12 react/attack:+0 defense:+0 Hit Points: 22 CON 15 hits:+1 sys:91% res:94% Height: 5’6” CHA 14 reaction adj:+10% Weight: 145lbs Items: mace +2, necklace of prayer beads, sling, 12 sling stones, banded mail, spell components, holy symbol(silver), leather backpack, waterskin, cloak, rations, leather boots, bedroll, shield, wooden mallet & stakes, pocket knife, belt pouch, iron spikes, mirror, 12 pp, 281 gp, 150 ep, 19 sp, 12 cp. Saving Throws: Paralyzation/Poison/Death 9 Petrification/Polymorph 12 Rod/Staff/Wand 13 Breath Weapon 15 Spells 14 Other: can’t use edged weapons, turn undead. Weapon Proficiencies: mace, hammer, sling. Languages: common, neutral good, satyr, halfling. Turn Undead: skeleton:T, zombie:T, ghoul:T, shadow:4, wight:7, ghast:10, wraith:13, mummy:16, spectre:20 Spells: Clerical Spells: 5, 5, 2 Kalgas Barzel – Half-Orc Cleric of Kerav 4/Fighter 4 – Male STR 17 to hit:+1 damage:+1 Alignment: Chaotic Good INT 10 Movement Base: 12”(9”) WIS 14 magical attack adj:+0 Armor Class: 2(3) DEX 12 react/attack:+0 defense:+0 Hit Points: 32 CON 15 hits:+1 sys:91% res:94% Height: 5’5” CHA 10 reaction adj:+0% Weight: 167lbs Items: hammer +2, trident, chain mail +2, spell components, holy symbol(wooden), leather backpack, waterskin, cloak, rations, leather boots, bedroll, shield, lantern, oil flask, bandages, iron spikes, grapnel, coil of rope, 10 pp, 241 gp, 128 ep, 11 sp, 20cp. Saving Throws: Paralyzation/Poison/Death 14 Petrification/Polymorph 15 Rod/Staff/Wand 16 Breath Weapon 17 Spells 17 Other: turn undead, infravision 60’. Weapon Proficiencies: hammer, dagger, trident, morning star, bow. Languages: common, chaotic good, orcish, red dragon, halfling. Turn Undead: skeleton:T, zombie:T, ghoul:4, shadow:7, wight:10, ghast:13, wraith:16, mummy:20 Spells: Clerical Spells: 5, 2 Laurelin Ninneth – Half Elf Cleric of Balanedaur 4/Ranger 4 – Female STR 16 to hit:+0 damage:+1 Alignment: Neutral Good INT 17 spells:75% min:8 max:14 Movement Base: 12”(9”) WIS 16 magical attack adj:+2 Armor Class: 3(4) DEX 13 react/attack:+0 defense:+0 Hit Points: 26 CON 15 hits:+1 sys:91% res:94% Height: 5’2” CHA 14 reaction adj:+10% Weight: 100lbs Items: hand axe, bow +1, 14 arrows +1, sling, 12 sling stones, banded mail, spell components, holy symbol(wooden), leather backpack, waterskin, cloak, rations, leather boots, bedroll, shield, mirror, 10’ pole, pocket knife, iron spikes, lantern, oil flask, potion of extra-healing, 10 pp, 227 gp, 122 ep, 15 sp, 29 cp. Saving Throws: Paralyzation/Poison/Death 9 Petrification/Polymorph 12 Rod/Staff/Wand 13 Breath Weapon 15 Spells 14 Other: turn undead, surprise opponents on 3 in 6, only surprised 1 in 6, tracking ability, +4 damage vs. giant class, 30% resistance to sleep/charm spells, infravision 60’, detect secret doors on a 2 in 6, detect concealed doors on a 3 in 6. Weapon Proficiencies: sling, hand axe, dagger, bow. Languages: common, neutral good, elvish, gnome, halfling, goblin, hobgoblin, orcish, gnoll, xorn. Spells: Clerical Spells: 5, 4 Turn Undead: skeleton:T, zombie:T, ghoul:4, shadow:7, wight:10, ghast:13, wraith:16, mummy:20
Macsen Rhydderch – Human Cleric of Seren 5 – Male STR 15 to hit:+0 damage:+0 Alignment: Lawful Good INT 11 Movement Base: 12”(9”) WIS 16 magical attack adj:+2 Armor Class: 3(4) DEX 13 react/attack:+0 defense:+0 Hit Points: 21 CON 14 hits:+0 sys:88% res:92% Height: 6’0” CHA 12 reaction adj:+0% Weight: 175lbs Items: flail +1, hammer, ring of warmth, banded mail, spell components, holy symbol(silver), leather backpack, waterskin, cloak, rations, leather boots, bedroll, shield, grapnel, mirror, torch, lantern, oil flask, bandages, scroll of protection from cold, 15 pp, 355 gp, 190 ep, 22 sp, 14 cp. Saving Throws: Paralyzation/Poison/Death 9 Petrification/Polymorph 12 Rod/Staff/Wand 13 Breath Weapon 15 Spells 14 Other: can’t use edged weapons, turn undead. Weapon Proficiencies: hammer, flail, staff. Languages: common, lawful good, cloud giant, medusian. Spells: Clerical Spells: 5, 5, 1 Turn Undead: skeleton:T, zombie:T, ghoul:T, shadow:4, wight:7, ghast:10, wraith:13, mummy:16, spectre:20 Neirin Blevins – Human Fighter 5 – Male STR 18/60 to hit:+2 damage:+3 Alignment: Chaotic Good INT 12 Movement Base: 12”(6”) WIS 9 magical attack adj:+0 Armor Class: 0(3) DEX 16 react/attack:+1 defense:-2 Hit Points: 50 CON 17 hits:+3 sys:97% res:98% Height: 5’11” CHA 14 reaction adj:+10% Weight: 204lbs Items: morning star +2, trident, plate mail, leather backpack, waterskin, cloak, rations, leather boots, bedroll, shield, wooden mallet & stakes, tinder box, lantern, oil flask, iron spikes, sack, stone of good luck, 19 pp, 428 gp, 230 ep, 10 sp, 10 cp. Saving Throws: Paralyzation/Poison/Death 11 Petrification/Polymorph 12 Rod/Staff/Wand 13 Breath Weapon 13 Spells 14 Other: Weapon Proficiencies: morning star, trident, spear, shortsword, lance. Languages: common, chaotic good, dwarvish, minotaur, copper dragon. Retsah Hayati – Half-Orc Fighter 4/Assassin 4 – Male STR 18/43 to hit:+1 damage:+3 Alignment: Lawful Evil INT 12 Movement Base: 12” (12”) WIS 9 magical attack adj:+0 Armor Class: 4(8) DEX 17 react/attack:+2 defense:-3 Hit Points: 32 CON 17 hits:+3 sys:97% res:98% Height: 5’2” CHA 7 reaction adj:-5% Weight: 150lbs Items: shortsword +2, of quickness, bow, quiver, 20 arrows, leather armor, thieves picks & tools, leather backpack, waterskin, cloak, rations, leather boots, bedroll, shield, iron spikes, tinder box, pocket knife, torch, bandages, ring of mind shielding, dust of disappearance, 12 pp, 288 gp, 154 ep, 15 sp, 17 cp. Saving Throws: Paralyzation/Poison/Death 13 Petrification/Polymorph 12 Rod/Staff/Wand 14 Breath Weapon 16 Spells 15 Other: chance of killing instantly, ability to use disguises, ability to spy, 2 x damage with backstab, infravision 60’. Weapon Proficiencies: shortsword, dagger, broadsword, morning star, bow. Languages: common, lawful evil, orcish, gold dragon, guardian naga. Thieving skills: Pick Pockets:35% Open Locks:44% Find Traps:30% Move Silently:26% Hide/Shadows:20% Hear Noise:15% Climb Walls:91% Read Languages:0% Zala Greenmeadow – Halfling (Tallfellow) Fighter 4/Thief 5 – Female STR 14 to hit:+0 damage:+0 Alignment: Neutral Good INT 11 Movement Base: 12”(9”) WIS 13 magical attack adj:+0 Armor Class: 3(8) DEX 18 react/attack:+3 defense:-4 Hit Points: 22 CON 15 hits:+1 sys:91% res:94% Height: 2’9” CHA 13 reaction adj:+5% Weight: 56lbs Items: bow +1, quiver, 18 arrows +1, battle axe, padded armor, thieves picks & tools, leather backpack, waterskin, robe of blending, rations, leather boots, bedroll, shield, lantern, oil flask, needle & thread, wooden mallet & stakes, pocket knife, torch, 10 pp, 227 gp, 122 ep, 10 sp, 15 cp. Saving Throws: Paralyzation/Poison/Death 12 Petrification/Polymorph 11 Rod/Staff/Wand 12 Breath Weapon 15 Spells 13 Other: 3 x damage with backstab, determine grade or slope 75%, determine direction 50%, surprise on 4 in 6 if unarmored, +4 on saving throws vs. rods, staves, wands, spells, and poisons, infravision 30’. Weapon Proficiencies: darts, morning star, longsword, bow, battle axe. Thieving skills: Pick Pockets:65% Open Locks:62% Find Traps:50% Move Silently:60% Hide/Shadows:56% Hear Noise:25% Climb Walls:75% Read Languages:20% Languages: common, neutral good, thieves cant, dwarvish, elvish, gnome, goblin, halfling, orcish.