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Pathfinder Official - Manual Critical Confirm Roll?

Hey guys, I was wondering if there was a way to remove the automatic critical confirmation number from the roll and replace it with a button/pop-up that let's you manually roll the crit confirmation.  I want my players to get more hyped for a critical roll, and I think the suspense that you would have using real dice would be a good addition to our game.   Anyone know how to make this a macro or something of the like?  Thanks!
I would also be interested in this!
1558391815
Kraynic
Pro
Sheet Author
As far as I know, it isn't.&nbsp; At least, I don't see anything about it in the sheet wiki.&nbsp; If you were willing to rework all your macros you might be able to drop the crit confirm roll from the template once you wade through the wiki on the roll template:&nbsp; <a href="https://wiki.roll20.net/Pathfinder_Official_Templates" rel="nofollow">https://wiki.roll20.net/Pathfinder_Official_Templates</a>
1558426820
Natha
KS Backer
Sheet Author
API Scripter
Sorry to say that there is no way to roll critical confirmation independantly, from the sheet. And the way the roll template is made, the Crit confirmation roll won't be shown unless the the "main" roll is present. So, the solution would be to make dedicated macros, as Kraynic said. But rahter then building it from the ground, you could grab the full attack "macro roll" (click on the full attack, click the chat box, press the up arrow, and select all the text that appears, and copy/paste it to a text editor). A full attack (BAB &gt;6 so 2 attacks) could look like this: @{Valeros (Fighter)|whispertype} &amp;{template:pc} {{name=Longsword}} {{type=attackdamage}} {{showchar=@{Valeros (Fighter)|rollshowchar}}} {{charname=@{Valeros (Fighter)|character_name}}} {{nonlethal=[[1[Nonlethal]]]}} {{attack=1}}{{roll=[[1d20cs&gt;19 + 12[Melee] + 0[] + 0[MOD] + 0[TEMP] + (@{Valeros (Fighter)|attack_condition})[CONDITION] + @{Valeros (Fighter)|rollmod_attack}[QUERY] ]]}} {{critconfirm=[[1d20cs20 + 12[Melee] + 0[] + 0[MOD] + 0[TEMP] + (@{Valeros (Fighter)|attack_condition})[CONDITION] + @{Valeros (Fighter)|rollmod_attack}[QUERY] + @{Valeros (Fighter)|critconfirm_bonus}[CRIT CONFIRM BONUS] ]]}}{{atkvs=(Melee vs AC)}}{{roll1=[[1d20cs&gt;19 + 7[Melee] + 0[] + 0[MOD] + 0[TEMP] + (@{Valeros (Fighter)|attack_condition})[CONDITION] + @{Valeros (Fighter)|rollmod_attack}[QUERY] ]]}} {{critconfirm1=[[1d20cs20 + 7[Melee] + 0[] + 0[MOD] + 0[TEMP] + (@{Valeros (Fighter)|attack_condition})[CONDITION] + @{Valeros (Fighter)|rollmod_attack}[QUERY] + @{Valeros (Fighter)|critconfirm_bonus}[CRIT CONFIRM BONUS] ]]}}{{shownotes=[[1]]}}{{notes=}}{{rolldmg1=[[1d8+6[STR] + 0[MOD] + 0[TEMP] + @{Valeros (Fighter)|rollmod_damage}[QUERY]]]}} {{rolldmg1type=Slashing}}{{rolldmg1crit=[[((1d8+1d8) + (6[STR] + 0[MOD] + 0[TEMP] + @{Valeros (Fighter)|rollmod_damage}[QUERY]) * 2)]]}}{{roll1dmg1=[[1d8+6[STR] + 0[MOD] + 0[TEMP] + @{Valeros (Fighter)|rollmod_damage}[QUERY]]]}} {{roll1dmg1type=Slashing}}{{roll1dmg1crit=[[((1d8+1d8) + (6[STR] + 0[MOD] + 0[TEMP] + @{Valeros (Fighter)|rollmod_damage}[QUERY]) * 2)]]}} {{conditionsflag=[[@{Valeros (Fighter)|attack_condition}]]}} {{conditions=@{Valeros (Fighter)|conditions_display}}} {{conditionsnote= @{Valeros (Fighter)|attack_condition_note}@{Valeros (Fighter)|damage_condition_note}}} Extract the main attacks (roll and roll1) part to create an attack only macro, without crit confirmation: @{Valeros (Fighter)|whispertype} &amp;{template:pc} {{name=Longsword}} {{type=attackdamage}} {{showchar=@{Valeros (Fighter)|rollshowchar}}} {{charname=@{Valeros (Fighter)|character_name}}} {{nonlethal=[[1[Nonlethal]]]}} {{attack=1}}{{roll=[[1d20cs&gt;19 + 12[Melee] + 0[] + 0[MOD] + 0[TEMP] + (@{Valeros (Fighter)|attack_condition})[CONDITION] + @{Valeros (Fighter)|rollmod_attack}[QUERY] ]]}} {{atkvs=(Melee vs AC)}}{{roll1=[[1d20cs&gt;19 + 7[Melee] + 0[] + 0[MOD] + 0[TEMP] + (@{Valeros (Fighter)|attack_condition})[CONDITION] + @{Valeros (Fighter)|rollmod_attack}[QUERY] ]]}} {{shownotes=[[1]]}}{{notes=}}{{rolldmg1=[[1d8+6[STR] + 0[MOD] + 0[TEMP] + @{Valeros (Fighter)|rollmod_damage}[QUERY]]]}} {{rolldmg1type=Slashing}}{{rolldmg1crit=[[((1d8+1d8) + (6[STR] + 0[MOD] + 0[TEMP] + @{Valeros (Fighter)|rollmod_damage}[QUERY]) * 2)]]}}{{roll1dmg1=[[1d8+6[STR] + 0[MOD] + 0[TEMP] + @{Valeros (Fighter)|rollmod_damage}[QUERY]]]}} {{roll1dmg1type=Slashing}} {{conditions=@{Valeros (Fighter)|conditions_display}}} {{conditionsnote= @{Valeros (Fighter)|attack_condition_note}@{Valeros (Fighter)|damage_condition_note}}} Extract the crit confirmation for each attacks, but add a main roll that always crits, and tweak the damage flags so the roll template thinks it's a "one attack" roll. Example for 1st attack: @{Valeros (Fighter)|whispertype} &amp;{template:pc} {{name=Longsword}} {{type=attackdamage}} {{showchar=@{Valeros (Fighter)|rollshowchar}}} {{charname=@{Valeros (Fighter)|character_name}}} {{nonlethal=[[1[Nonlethal]]]}} {{attack=1}} {{roll=[[1d1cs1]]}} {{critconfirm=[[1d20cs20 + 12[Melee] + 0[] + 0[MOD] + 0[TEMP] + (@{Valeros (Fighter)|attack_condition})[CONDITION] + @{Valeros (Fighter)|rollmod_attack}[QUERY] + @{Valeros (Fighter)|critconfirm_bonus}[CRIT CONFIRM BONUS] ]]}} {{atkvs=(Melee vs AC)}} {{rolldmg1type=Slashing}} {{damage=1}} {{dmg1flag=1}} {{dmg1crit=[[((1d8+1d8) + (6[STR] + 0[MOD] + 0[TEMP] + @{Valeros (Fighter)|rollmod_damage}[QUERY]) * 2)]]}} Hope this helps. But note that you will need to do that (create 2 or more macros) for every attacks of every character, and update them every time something changes...
1558474358

Edited 1558474435
DXWarlock
Sheet Author
API Scripter
I haven't looked at the Pathfinder official as I use the community one so my thought might be useless, but does it have an entry for crit range on the attack? For example 19 or above crits. Could you set it to 21, so it never crits by itself? Then let them roll the crit damage as another attack (also set to 21 so it doesn't have a chance to crit itself).