Hello everyone, I'm new to Pro and just starting to play with the API scripts. I was experimenting with adding sound effects to spells. I followed the instructions here (just for the sound) <a href="https://www.youtube.com/watch?v=5RN0r4JXGvw" rel="nofollow">https://www.youtube.com/watch?v=5RN0r4JXGvw</a> I actually added the command in the Higher Levels section of the spell description (which works). So this is what is in that box: The spell’s damage increases by one die when you reach 5th level (2d8 or 2d12), 11th level (3d8 or 3d12), and 17th level (4d8 or 4d12). }} !roll20AM --play|tolldead ! This is the output into the chat. It may be that I am trying to do too much here and I can't clean up the messy output (the tutorial added the sound to an attack that produced no other descriptor). Is there a way to have the descriptor and sound? DC 13 No effect Wisdom Save You point at one creature you can see within range, and the sound of a dolorous bell fills the air around it for a moment. The target must succeed on a Wisdom saving throw or take 1d8 necrotic damage. If the target is missing any of its hit points, it instead takes 1d12 necrotic damage. At Higher Levels: The spell’s damage increases by one die when you reach 5th level (2d8 or 2d12), 11th level (3d8 or 3d12), and 17th level (4d8 or 4d12). <span class="inlinerollresult showtip tipsy-n-right" title=" Rolling 1d8 = ( 5 )" style="box-sizing: content-box; font-size: 1.2em; line-height: 12px; background-color: transparent; border: 0px; padding: 0px; cursor: help; width: 1em;">5 Necrotic <span class="inlinerollresult showtip tipsy-n-right" title=" Rolling 1d12 = ( 6 )" style="box-sizing: content-box; font-size: 1.2em; line-height: 12px; background-color: transparent; border: 0px; padding: 0px; cursor: help; width: 1em;">6 Necrotic 60' Toll the Dead }} {{spelllevel=cantrip}} {{innate=}} {{globaldamage= 0 }} {{globaldamagetype=}} ammo= charname=Demophexis Ravamaris