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Custom Dice Help

TL ;DR: Need a custom die script that has "0" x3, "1" x2, and "2" x1, that counts "1"s and "2"s as successes and highlights "2"s with green text.  Hey guys I'm sure this has probably been dealt with before at some point but I'm having trouble finding what I need. I can totally use the Rollable Table, but I'd like something a little more intuitive, probably a script, because I'd like to be able to roll a multitude of these custom dice at the same time, and have the system tell me how many successes were rolled, much like the (/rXdY>Z) function but heres the funky part. I need the dice to be six-sided, with three sides that show "0", two sides that show "1", and one side that shows "2", preferably with the "2" being highlighted as green like the system already does for the max number on every other die. "1"s and "2"s are considered successes. Is there a script I can use to accomplish this?
you could look at the scrip for the Edge of the Empire/Genesys dice as a start. their boost and setback dice are d6, but use an image instead of a number. the script also calculates successes on the rolls. it won't translate exactly but should give you a good baseline
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You can roll multiple "dice" with a rollabletable at the same time, say the table is named customd6, you could use /roll 6t[customd6] or  Bilbo rolls [[6t[customd6]]] and combine with the default rolltemplate. If you still need a script, I have one I used for world of darkness (copied from one of Aaron's dice scripts) that can be tweaked. Here's what the output looked like for WOD (colours were chosen for a Vampire game, I can change them to suit your game, just tell me what you want): I can have it show dice with 6 faces of 0, 0, 0, 1, 1, 2, or show the normal 1, 2, 3, 4, 5, 6, but count the successes as if they 4/5 = 1, and 6 = 2 (as the above example does). Which would you prefer? You said you want the 6/2s to be green. What colour would you want the 4/5s ?