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commands that cause a large rolls potentially cause site wide issues

it crashed the game and might have caused a 503 error might be a good idea to put a cap on the number of rolls or if the calculation takes to long terminate it
Multiple servers are experiencing serious issues right now; not just die-rolling which appears to be done on a specific server.
maybe it was just odd timing
Hey Andrew, There is a cap! the number of rolls actually caps out to 999. Further, this seems to coincide with the outage we had a few days ago. Are you still having this issue?
Things are functional for me now, but do you think it is possible to exceed the cap via exploding dice?