Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×

Lack of documentation on creating formula's for self-made generic custom sheets

There's no documentation on the wiki on creating formulas/modifiers in the gm-made custom character sheet "system". So...how do I do that?
1564124652
GiGs
Pro
Sheet Author
API Scripter
Can you clarify what you mean? 
1564155053

Edited 1564155132
The character sheets for the game systems have the code for modifiers, bonus's, and penalty's built in into their system. But there's nothing in the wiki on how to do it with the base generic attribute character sheets, nor if it's even possible. Are the base generic character sheets capable of it? Or do I have to create a full-blown character sheet system to setup modifiers?
1564156284
Finderski
Pro
Sheet Author
Compendium Curator
Still not fully understanding what you're looking for. &nbsp;Macros can be create for any character sheet, even those that don't have a "programmed" Character Sheet as one of the Character Tabs. Here's the wiki page for Dice formulas:&nbsp; <a href="https://wiki.roll20.net/Dice_Reference#Grouping_Rolls" rel="nofollow">https://wiki.roll20.net/Dice_Reference#Grouping_Rolls</a> Here's the wiki page for Macros:&nbsp; <a href="https://wiki.roll20.net/Macros" rel="nofollow">https://wiki.roll20.net/Macros</a> But if you can give us an example of what you're looking for, we might be able to help. To create a custom character sheet, you'd use HTML/CSS, but you need a Pro account to do that. &nbsp;Otherwise, you're limited to No Character Sheet (you'd create a Character Journal page and you could put whatever you want there and use the Attributes and Abilities tab to create macros, etc), or a pre-coded Sheet from the drop down menu. If you're looking to go Pro and create your own character sheet, this forum is one of the best places to get help, but you'd also want to start by looking at this wiki:&nbsp; <a href="https://wiki.roll20.net/Building_Character_Sheets#Building_a_Character_Sheet" rel="nofollow">https://wiki.roll20.net/Building_Character_Sheets#Building_a_Character_Sheet</a>
1564156512
Kraynic
Pro
Sheet Author
The html character sheets are basically a fancy UI for the Attributes &amp; Abilities tab.&nbsp; That used to be all there was, in fact.&nbsp; You set up whatever attributes you need, and write ability macros that use those attributes.&nbsp; Ways of using attributes are detailed in the wiki on macros.&nbsp;&nbsp; <a href="https://wiki.roll20.net/Macros" rel="nofollow">https://wiki.roll20.net/Macros</a> Don't discount looking at macros for specific game systems on the wiki, since they may give you more ideas on how macros (and abilities) can be used.
1564204550
Andrew R.
Pro
Sheet Author
I can recommend using the Default Roll Template in your Abilities macros. I’ve used it for monster abilities in an entire 13th Age campaign with no trouble.&nbsp;
1564208568

Edited 1564208678
GiGs
Pro
Sheet Author
API Scripter
Jadian R. &nbsp;said: Are the base generic character sheets capable of it? If you're referring to the Attributes &amp; Abilities tab, you can use the Ability frame to set up macros, these can use the default roll template and call Attribute values, and they can be added to token actions or the macro toolbar (if it is enabled). So its not as automatic as the Character Sheet tab, but if you dont care how it looks, and are willing to put in a little work, it can handle a lot.&nbsp;
1564234554
Gen Kitty
Forum Champion
The game I run started before character sheets were a thing, and I've not seen a need to adopt a sheet for this game, so I can speak to using sheet-less character journals ^_^ All of this commentary reflects a D&amp;D 4e game, but can easily be adapted to any system as long as you know what you wish to track. This is the Attributes section for one of the PCs in the game, this person has only one weapon, The Blade attributes match up to what is tracked for each weapon attack (see graphic below).&nbsp; Blade-P is the proficiency bonus for the blade (I started this game back in 2013, so I don't remember why I broke that out separately, I really don't), Blade-A-CFEM is the sum of 'Class, Feat, Enhancement, Misc', and Blade-D-FEMM is the summary of 'Feat, Enhancement, Misc, Misc' (in case there is miscellaneous from two different sources that the PC wishes to track) That leads to this construction for a Melee Basic Attack.&nbsp; (I use Powercards 3.6.1 so there's extra stuff in there.&nbsp; Ignore that, focus on the math) This attack does the math expected by the system for the attack and damage modifiers and prints the result on screen. This is an overall look at part of the Abilities section for the same character: Now, one could have the journal up all the time and click on the roll-buttons you see directly under the name of each ability, but I've chosen to go the token action route. Here is a screenshot of the PC (in the between sessions lounge, where I leave the player ribbon between sessions), and this is what the player (or I) see when the token is selected.&nbsp; I circled the Melee Basic Attack for easy reference in the screenshot. I hope this helps you out.&nbsp; Feel free to ask questions!
wow thank you for that - i didnt know how much i needed that rundown until i read it, thanks!
Just now came back to check on this. Is the "Custom" template mentioned in this wiki page pro/premium only or something? Because it's not listed in the character sheet template selection.
1567968186

Edited 1567968249
I should have read the page. Welp, I'll never be able to use it. I'll never be able to keep a Pro subscription.
1567968257
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Yes. "Custom" is what you select if you want to install custom sheet code, which is a Pro feature.
1567969063
Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
Note that the custom sheet only needs an active pro subscription for the development of the sheet, or to add the custom sheet to a new game. If you discontinue your pro subscription, the sheet code remains active, just inaccessible.