Thanks for the replys, its was always standard for the D@D that a hit that resulst in less than 1 still does 1 point of damage. Just wondered as the dice macro's can do quite a few things already. Was just a problem when "damage" macro's putting out 0 or -1, then having to tell the players they still take damage. Would use the "IF" funcion in excel was hoping there was an easy answer, No problem.