This will be a d&d home brew in a 5e environment. I write my own classes/race/spells/abilities/skills. I will post them below. The game will be either on Wednesdays or Sundays at 7 pm eastern. It will run about 3-4 hours weekly or biweekly what ever the team decides on classes Classes Mage- Relies on the elements.must chose an elemental path at lvl 7 Fighter- Uses two swords and swings fast but less damage Barbarian- Uses great sword slower but massive damage Bard- Uses music to empower friends and his magical bow Druid- A healer of the forest, uses a pet for defense. The pet has his on path Monk- Hand to hand combat at its best. the monk will surely brutalize anything he fights Paladin- Honorable, heavy armor, uses a shield, and sword. has two seperate specs to chose from before battles Sorcerer- Uses a staff to conjure dark or light magic Warlock- Uses a slave pet, choice of pet path. Also uses dark ritualistic magic Priest- Uses holy magic to heal friends. has two specs to chose from before battle Samurai- uses a katana to slice their enemies open Dark paladin- the opposite side of the paladin coin. this paladin lost his way and uses dark energy to protect and deal out pain to others. has two specs to chose from before battles Cleric- A heavy armor battle healer that uses blunt weapons. Has two specs to chose from before battles Knight- Uses a lance, Very good at charging. has a magical horse Rogue- Has incredible stealth and daggers. can sneak very well shaman- Uses swamp magic and Hexes to damage and heal. gets two specs to chose from before an encounter Assassin- Equipped with throwing stars two slicing swords or a chain blade. he is the fastest killer in the land Necromancer- Reanimates the dead from the dead world to fight for him. He uses disease and death. Wizard- proficient in Lightning. causes large burst damage very fragile Alchemist- Uses mixtures and chemicals. has 4 different paths to chose from one being a mutation of horrible proportions. Card caster- Uses Tarot cards to attack and or heal. Has two specs to chose from Diabolist- Summons demons from the Dark to destroy Demon hunter- uses a double edged spear. very athletic Battle mage- uses a blunt weapon Embued with the elements Pit fighter- A gladiator proficient with a sword, trident, flail, arm knife, net and many other weapons. Dragon cleric- A healer that relies on his pet dragon to heal and damage. Has two specs to chose from Races High elves- Eternal beings that all the relm look up to Humans- Mercenaries for hire, a greedy folk Wood elves- Forest elves, masters of wood and forest animals Dwarfs- masters of the mines- masters in craft and metal working Gnomes- Feeble creatures that read and create mixtures Night elves- These are elves that walk away from the high elf life. they are very dark and very devious Orc- very strong creatures, they live in the waste lands and marshes of the realm. shunned by most townsfolk Berserker Orc- Lunatic orcs that strike first and never ask questions forsaken ones- An ancient forgotten race long sense banished to the desolate deserts of the waste land. Not much is known of this race. except to fear them Goblins- Lives in the mountains, loves fire and tortue Gnome goblins- tortured gnomes that have went insane and brainwashed Hobgoblin- Half human half goblin. equally as vicious Ogre- Lives in the swamps. very tall and big very ugly and deadly minotaur- Half bull half human. slaves miners from far off lands. Troll- Lives in ruins and dank places, loves to inflict pain Dragonoid- Half human half dragon- can breathe fire part scale on their body and rumored to fly Centaurs- Half horse half human, very fast very strong can carry a lot of items and offer a ride to people they trust. Giants- Old race of mountain Men. Some say they carry the mountain with them. Gnoll- Dark wolf like men rumored to have dark powers from the nether itself Mermaid- Able to transform their fins into legs can breathe underwater and swim fast.