
So I've been wishing for a while that Roll 20 had a more robust way of indicating what people want done next. Like, I once saw a system where you got 10 votes and you could vote multiple times for any one idea and the developers could see at a glance what people want most, and then when those items were closed you get your votes back (or you can change them at any time). But that would be a lot of coding when the forum technically provides the same data... I imagine it's a lot harder to parse, but who really wants to see the developers take time away from other things to make something like this?
But then I realized we can totally do this with Roll20 itself.
To this end, I've created a Campaign and called it the Voting Machine: https://app.roll20.net/join/369729/kVOKng
The idea is pretty simple, although unfortunately it would require some basic moderating. Whenever a player joins, a GM would have to give them 6 tokens to control, and it would probably be best if "ideas" were created by GMs to keep things as clean and organized as possible. But players could make suggestions in the chat and/or the campaign forums and/or right here, and then when the "idea box" is added to the campaign, people would vote for that idea by moving some number of their tokens into it.
This first picture shows the campaign, with not a lot of ideas in it yet. I've tried to keep it categorized, at least at first. (The grey at the bottom is "Undecided" and the green one, which we may not end up needing to differentiate from "Undecided", was where I was thinking votes would temporarily go when tasks got completed.) The second picture is a zoom-in of an "idea box", showing that I (the tokens say Rendelle in really tiny letters) put two votes into having the ability to delete objects via the API.


I have no idea how much buy-in I'll get for this, and whether the developers would even look at it if people were using it, but if we had enough people putting their votes in then it could be a very useful tool for the developers to see at a glance what people most want.
PS. I've only tried to tackle suggestions for the API, but if somebody wants to do the same thing for the rest of the community, I won't mind. It might be good to see how this goes first, though.
But then I realized we can totally do this with Roll20 itself.
To this end, I've created a Campaign and called it the Voting Machine: https://app.roll20.net/join/369729/kVOKng
The idea is pretty simple, although unfortunately it would require some basic moderating. Whenever a player joins, a GM would have to give them 6 tokens to control, and it would probably be best if "ideas" were created by GMs to keep things as clean and organized as possible. But players could make suggestions in the chat and/or the campaign forums and/or right here, and then when the "idea box" is added to the campaign, people would vote for that idea by moving some number of their tokens into it.
This first picture shows the campaign, with not a lot of ideas in it yet. I've tried to keep it categorized, at least at first. (The grey at the bottom is "Undecided" and the green one, which we may not end up needing to differentiate from "Undecided", was where I was thinking votes would temporarily go when tasks got completed.) The second picture is a zoom-in of an "idea box", showing that I (the tokens say Rendelle in really tiny letters) put two votes into having the ability to delete objects via the API.


I have no idea how much buy-in I'll get for this, and whether the developers would even look at it if people were using it, but if we had enough people putting their votes in then it could be a very useful tool for the developers to see at a glance what people most want.
PS. I've only tried to tackle suggestions for the API, but if somebody wants to do the same thing for the rest of the community, I won't mind. It might be good to see how this goes first, though.