Dear Scott, all my comments are black bold text. Scott C. said: Hi KokoS, I'm unable to replicate either of your issues. Could you give me some more information? For your player control: Do you get any error messages (either in chat or in the API log on the api script's page)? What command are your players using? !knock --key|... is gm only and will not work for players. Players need to use !knock --push|... Well It's embararrassing but I set hex color to wrong color. But that's because actually I cannot adapt|preset correct colors. See below for more details. Now everything is correct, my plaers can open/close doors with --push. For preset and adaptation issue: Do you get any error messages (either in chat or in the API log on the api script's page)? For adaptation, do you have a path (something made with the drawing tools) selected? For adaptation, what is the full command that you are using? Now both adapt and preset works correctly. I used adapt wrongly, I thought it will change hex color e.g doors in script. Instead it's changing DL polyline to corespondent collor. Almost everything works perfectly I even set macro for my players tokens with !knock --push|... so no knocker token needed anymore but !!! Sometimes in DoorknockerUI character in "Bio & Info" I'm clicking on Setting for script color configuration and I'm receiving this: Page Not Found - and that was main reason of all my failures. Instead of Sometimes page display correctly sometimes I have "Page Not Found" error. I tried to figure out when, I think it's when I change some colors of DL polyline and use !knock --preset|... but not quite sure. That's only my assumptions/suspicion. And, General questions: Do you have all of DoorKnocker's dependencies installed and enabled? Yes, Matrix, Vector & Math, all up and running. Also, a note, your players don't need control of the DoorKnocker UI. They can initiate door pushes directly from their own tokens. Giving them control of the Doorknocker UI won't cause an issue though. I outlined this method in this post . Your players can even search for non hidden doors from their own tokens by using the command !knock --search , which will show both locked and unlocked doors. Also one small enhancement. Whenever we are using !knock --preset|... in chat, it will be nice to have some kind of confirmation in chat that it worked and color changed. Now there is nothing and it can be confusing for new script users. If You have more questions please let me know. Thank You, the script is GREAT. PS. I just noticed when I tried to change color in "Bio&Info" => settings. I clicked on #ff9900 (color for locked doors) and instead of input console it displays "Page Not Found". I refreshed it and then it worked correctly (window with input field).