Ok, Now I find the Legend & Lore chart i was looking for and it's for magical objects: He rolled a 13 which indicates the alignment of the types of folks that would use the object but we used it to determine about his skin condition which this I now know it's not used for: Legend Lore: One of the most useful abilities of the bard is his knowledge of famous magical items and uncanny knack for figuring out how they function. To perform legend lore, the bard must scrutinize the item closely. This does not necessarily require actually handling the item, but it must be fully visible to the bard. Scrutiny takes Id10 rounds, after which a percentile roll is made. The bard has a 5% chance per level of knowing something about the item. The exact information revealed is up to the DM. The bard draws upon history, rumors, and clues based on the item’s construction to gain this information. Typical information revealed includes the item’s history, maker, name, and other less technical aspects. Information such as the number of pluses, exact command words, etc., are rarely learned. This type of specific information is left for spells, such as idenfib, commune, limited wish, and so on. A good optional rule is to give some very specific information to the bard player if the roll is equal to or less than the bards level. Furthermore, if the roll is 01, the bard should know almost everything there is to know about the item. If the DM allows it, the followinn table may be used as a fast optional method to determine what is known about an item that was successfully examined by a bard. To use this table, the bard must first succeed with the legend lore percentile roll. If this roll succeeds, the player should roll on the following table once per level of the bard. Results that come up more than once are not rerolled; the bard simply knows a lot about this aspect of the item. After rolling, give the DM some time to come up with a suitable background and history. Few items are detailed with this type of information. After all, bards tend to be more curious about the legends and lore that lie behind an item's powers than most others. Table 12: LEGEND LORE RESULTS 3d6 Roll Information Gained 3 How many charges/uses left 4 Whether item is intelligent 5 Whether items is cursed/evil 6 Value on the open market 7 Name 8 Famous past owners 9 Age of item 10 What race created it 11 Where it was made 12 Who crafted it 13 Alignment of owners 14 Whocanuseit 15 General effects 16 How to activate it 17 Item type (as per DMG) 18 Let player read DMG entry Special Hindrances: None.