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Looking for DM for long term campaign.

Hey! I am a noob. Played probably 5 sessions of d&d in my life. My uncle got me and my cousin into it and now I am hooked. We have a party of two veterans and 3 noobs currently. We are looking for a  host for the temple of elemental evil. We are looking to play on mondays, Tuesdays, or wednesdays. Would like an experienced dm that is willing to help ease in the noobs, but give us an adventure challenging enough that the veterans have a good time as well. Please get back to me if this is something you would be interested in. Thanks! 
If you are willing to do a campaign OTHER than temple to elemental evil, i can run any of the modules for 5e, the one i am most familar with being Tales of the Yawning Portal built together as an adhoc campaign
Sweet. Can you add me on discord? dev#7847
Hello Devan R., I have nothing to add to aid you in your quest here except advice. Now take it or leave it but here it is. IMO the Temple of Elemental Evil was terrible when they wrote it the first time. The return was better but do yourself a favor my man. Get a modern adventure path. Your vets that are longingly remembering and pining for the good ol' days of adventure and never remembering that the first thing that happens in the AP is that you get shocked to death by a trap. They are forgetting the endless maze of traps that force you to move at a snails pace.They are forgetting the incomplete AP descriptions, and terrible encounters. Get something new. Pizo is making great stuff. I dare not speak the name of the Wizard who resides near the coastline but I hear that stuff is getting much better too. Long story = Short Get yourself a copy of The Sunless Citadel for old-school (convert it into pathfinder and thank me later) Off the top of my head for newer stuff that is a long run/ finished product I would say Rise of the Runelords anniversary edition . I think it will give you that old-school feel you are looking for. Otherwise Kingmaker is the standard for sandbox APs right now to the best of my knowledge. Good luck finding someone to run game for you folks! Sincerely, -- Squeegee
Much appreciated squeegee <3  We will take your advice :) 
I would like to join the fold if wednesdays are considered.  I am very experienced as both a player and dm and can provide player and dm tips and knowledge when asked.
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Found the orig post after devan added me on discord to talk; i have to say i disagree completely with squeegee "is that you get shocked to death by a trap. They are forgetting the endless maze of traps that force you to move at a snails pace.They are forgetting the incomplete AP descriptions, and terrible encounters." Incomplete descriptions can be remedied by a DM and is infact the job. Terrible encounters is a matter of opinion and i know nothing of the module, but i know its name and they wanted to play it so it seems fine there. The other complaints are traps. I am an old school DM from the early days as a player and back then you handled things with action descriptions. IE "I proceed forward, leaning heavily on my 10 foot pole each step, taking a full min to press and tap each new section of floor i move to." It was common to Bring a Crowbar, 10ft Ladder(collapseable), 50ft rope, climbing gear, 10ft pole, several lanterns and oil. Use the pole to push on the ground constantly, also not removing it from the ground so as to distrub arcane traps as well as pressure and trip wire. a second character, or even the whole party, does the same for the walls and ceiling dungeons often had stucco covering the walls hiding various traps. slashing and destroying it as you went was common to reveal things. Ladder was to cross a pit trap or climb in or out of one crowbar for lifting slabs of stone to check for mechanisims underneath, or for prying doors off hinges Then you move normally through the dungeon, with that as how you are checking for traps as you go. Its not a "snails pace" unless you move 5ft, do a new roll, move 5 ft, do a new roll, which means you have a bad DM who cant handle simple tasks if thats how he has you do it. Tales from the Yawning Portal ressurects Dead in Thay, which was a huge dungeon of traps. Dungeon of the Mad Mage similarly is a trap laden dungeon on later levels. The Sunless Citadel is also a module in the Tales of the yawning portal set. Clearly you might not enjoy trap dungeons, but others do. The Hidden Shrine of Tamochan has a ton of them as well.