Howdy all, I'm Michael though I also go by Mika, I'm a 27-year-old guy from East Anglia (Not interested in Offline games until I've moved to a city which is my goal when getting a new job). I'm a rotund yet friendly chap who's generally quite enthusiastic about whatever he's getting up to, which by in large is normally going to be some sort of geeky media format (While mentioning some I've enjoyed recently) be that game (Hunt Showdown), TV (Inside Number 9, Glow), Film (Susperia), Audiobook (Brave New World/Discworld), Podcasts(Adventure Zone, Not Another DnD Podcast, Dimension 20), and Graphic Novel (Also Adventure Zone) to which I often spend my time either involving myself with one of them if not talking to people about stuff like that, so I can tend to be fairly chatty in general though I know to zip my lips during a session. I've been playing Pen and Paper games for about 5 years odd now, mostly 5E though I've run a good dozen systems as a DM and played in a good few other systems as a player, so I've had plenty of experience on both sides of the table, you can expect me to turn up on time, rarely be absent without warning, moderate my presence in a scene in the sense that I try to make sure the game keeps going if everyone falls silent but will also try involve others and give them a chance to shine. I've DMed or played in the following: 5E: DM/Player, Pathfinder: DM/Player, 3.5: DM/Player, Dungeon World: DM, City of Mists: Player, Monsterhearts: DM, Blades in the Dark: Player, Scum & Villainy: DM/Player, 4E: Player, Dark Heresy: Player, Everybody is Jack: DM, World of Darkness(OMage,NChangeling): Player. I must also add I'm a recent fanatic of City of Mists, so it's opening up a can of worms if you start talking to me about it since it's still new to me and I'm excitable over it admittedly. Me as a Player I've been searching for Friday game, especially for the evening, I can do afternoons currently but as soon as I land a job it's most likely going to dig into the afternoon. I've mostly been searching for a 5E or City of Mists game though I would be open to other systems such as other Powered by the Apocalypse games, Pathfinder, Mutants & Mastermind (Have yet to try this one though), and other systems, though for the most part, I'm after that 5E balance of adventuring/group storytelling/progression/Fantasy. Looking for a long term game rather than a one shot, I've only really ever done homebrew and while I'd be willing to give a module a go I must admit I'd be nervous about it and it's quality, only having dabbled in two which felt rather railroading though that could have been the DMs (Dark Heresy intro module & Changling Intro Module). As for the group I generally work best with a LGBTQ friendly, don't so much label myself under the banner but I tend to get on better with folks who are accepting of that sort of things. I tend to gel well with groups that are expressive and happy to have a light laugh in amusing character interactions, that will do voices for their characters (I do voices even if they might be bad) though I don't expect everyone to do voices of course. For a DM I generally work best with a DM that focuses more on the story and roleplay aspects of the game, that doesn't make the players do combat for combat's sake, a bandit encounter while travelling makes sense, however three bandit encounters without much variation is just padding to me that gets in the way of the fun. I've got a bit of an audio disability so I tend to struggle with names and don't tend to take notes since I can listen and write at the same time, though I was normally the player in games that'd be always up for doing recaps if someone forgot. I like my audio visual a fair bit so using lots of art for the games is a big plus for me, and I'm also happy to help a DM out with music if needed since I collect a lot of it for my own games. To ensure I'm getting the right group I'd generally like to have a voice call or something in advance with either the DM or some of the players as well, just to ensure that conversationally we click. Example Character Concepts In general I tend to be flexible on what I play though I tend to design more around the players. I'd prefer not to use the concepts I post below simply because I tend to try work with the DM more directly with getting my character to fit in their world, also provides a bit more of a surprise to the players that way, while also working around the other players to ensure I don't step on any of their themes and can create a more enjoyable character to fit into the group's social dynamic. For example I wouldn't want to play a bear barbarian if another player was sorta fixated on being a highly strong fighter, I'd also be basing my character a little bit on the stats, I'm far from a power gamer though I like a 16 and what not in my main stat and I do enjoy the planning and fiddling around of ideas though the mechanics but I'm more the person to fiddle around with feats and ideas that I think might be narrativily or mechanically fun rather than just chasing combat efficiency idea. 5E Oldur - Topple the Firbolg - Ancestral Barbarian A Firbolg who's heavy handed nature left him incapable of druidic casting, a last ditch attempt was given by his order to prove him worthy of the teaching. He was to take care of a small patch of decayed land until it became a wild and lush grove of nature to prove himself as ready for the teaching once more. Three years and the spot was riddled with thick nature once more at least until the armies nearby began to seek lumber of the lands Oldur took care of. In an act of aggression he attacked and defeated a small band through his ingenuity, time passed only for his actions to have consequences as mercenaries were paid to deal with him. Left injured but alive his grove set alight around him called him to end his time seeking his role among the druid order, now wearing the spirits and souls of the animals and life that died in the fires he unintentionally invoked, channelling them with his once shamed heavy handed nature to be a force to be reckoned with. Percy Penwei - Rock Gnome - Arcane Trickster Percy came from a family of inventors, after all Gnomes have a particular tact for such trinkets yet Percy was always on the bottom end in terms of creations, stiff competition always proving all too omnipresent where ever he went that cut him off from resources rather than truly testing his tinkering. The constant hindrances built up over time, taking a grander and grander toll on the Gnome's confidence as he started to dabble with the tutelage of Gnomish wizards for a leg up for a few decades only for it to have proven to be only a distraction at the time. Set back a few decades Percy took bolder leaps, retaliating with the methods he felt were given onto him, stealing parts and resources from more successful inventors in a way that steadily became an addiction for a time, finding it easier to cannibalise other's works rather than building from scratch himself. His new tactic worked for a while till hounds were sniffing at his door, the once proud Gnome inventor pushed for a while into a life of crime to which it's effects still linger on him today. 5E Survius Nathaniel - Fire Sorc Once a high ranking member of the Soul Sun Priesthood, a rather nefarious holy order known for both their ordered control of their lands but also their purifying fire whenever a witch was thought discovered. He undertook many of these purifying assaults on villages under the idea that his fires were gifted by the divine and that they may only harm those that were deemed unholy by the lord, at least until their church's knowledge of the Arcane expanded, his natural magic deemed Sorcery. In an attempt to save the church Survius was met with not death or exposure but instead exile, without a home but his talents of as a speaking priest and control of fire he took to the circus as a fire tamer, his talents of speaking holy scripture converted into boastful speech enhanced by him manipulation of great flames, though now his hands tremble with the passive acts his fires have been used for, seeking now the wish to use his fire not for faith but in hope of redeeming himself through acts of good against those he believes evil and not simply directed by his Church. One thing I will add as a final note since the player dynamic/dm to player dynamic is an important thing to me, I ask if we could do a voice call or something just to chat and see how we get on. I just like to know I get on well potentially with the DM before we start getting all prepped and what not.