Dungeon Master (GM): Hello All! Ejen Nailo: allo Dungeon Master (GM): When we start we will do a soft reboot and start in the
original starting hex saying it took 5 days to get back there and without
incident! I will ping the location. Maevis/Quintolos: Ok Quintolos - Cleric/MU "I say we do a
widening circle until we find this river that we are supposed to folow." Dungeon Master (GM): ok so now, it's a matter of which new direction you all want to
start moving in. Shadowfox: Coal & Sheila: north Grax Ironcloak: north works for me Dungeon Master (GM): ok with the rest of you? Quintolos - Cleric/MU: I say we move in a circular pattern to find this river we were
told to follow Shadowfox: Coal & Sheila: yes, sounds good.. Dungeon Master (GM): so start by going north easterly they curving around counter
clockwise? Shadowfox: Coal & Sheila: yup.. I am good with that Dungeon Master (GM): then curving that is Quintolos - Cleric/MU: Yes Dungeon Master (GM): (To GM)rolling 6 = 6 Grax Ironcloak: works for me Dungeon Master (GM): you travel 6 miles to the base of the mountain here without
incident now curving north west you see what looks
like part of a possible river emptying into the swamp Shadowfox: Coal & Sheila: go towards that Dungeon Master (GM): ok, i should note that it took 12 hours through the first hex
and there was a rest, which i give you for free so you travel about 4
hours when you spot the river outlet Shadowfox: Coal & Sheila: head towards the river Grax Ironcloak: I second that Quintolos - Cleric/MU: Go for the river Dungeon Master (GM): ok Grax Ironcloak: unlike a certain song we are not going to run to the hills (this
time) Dungeon Master (GM): Maevis's turn to be leader this week by the way, since Kalgas is
new Quintolos - Cleric/MU: You mean Not yet :D Grax Ironcloak: yup not yet. Dungeon Master (GM): ok so someone can draw the travel route from here on, now that
we see where were going. Dungeon Master (GM): this is grasslands now! Grax Ironcloak: hmm i don't like how the river looks like a trident Dungeon Master (GM): so travel in grasslands is 5/6th hex in 2 hours Maevis Silverleaf: march on Grax Ironcloak: forward march! Shadowfox: Coal & Sheila: what are we looking for up the creek? Dungeon Master (GM): ok so let's see about an encounter in this hex Dungeon Master (GM): (To GM)rolling 6 = 6 Maevis Silverleaf: The Lost City to pillage it so after standing for eons it falls
into the river to begone forever Dungeon Master (GM): no encounter, so you can travel another 10 hours northeastward I
assume? Grax Ironcloak: yes Maevis Silverleaf: Southwest Grax Ironcloak: what? Dungeon Master (GM): so you want to cross the river to the other side? Maevis Silverleaf: I thought the river was SW? Shadowfox: Coal & Sheila: not really, if we don’t have to Dungeon Master (GM): you do see another mountain range on the other side, so you can basically
following the river as it is on the current side Maevis Silverleaf: If the pitchfork is the river then NE Grax Ironcloak: yes that is the river Dungeon Master (GM): it is ok 2 more hours in the
next hex (To GM)rolling 2 = 2 Dungeon Master (GM): and no encounters (To GM)rolling 4 = 4 Dungeon Master (GM): ok no encounters so we continue Shadowfox: Coal & Sheila: looks like a fork? or the outlet of a
lake Dungeon Master (GM): yes so after 10 hours travel you have come to a fork in the
river (To GM)rolling 1 = 1 Dungeon Master (GM): we have an encounter at the fork Maevis Silverleaf: So NW or NE?
Dungeon Master (GM): (To GM)rolling 66 = 66