Everyone will receive a token for arriving on time, you must be active in roll20, and teamspeak at game start time. There may be other ways to receive tokens such as, creating a journal for people to read as the story unfolds from your perspective. Coming up with very helpful ideas that are implemented in the game (no not all ideas will earn a token sorry) Drawing artistic references of memorial moments in the game or character portraits for players (no not all will earn tokens sorry) and other undetermined events tbd... For one token you can get one of the below a reroll on most any die YOU ROLL in game, you do have to stick with the reroll. (not for character creation or hps, ooc or fate rolls) Focused nap for one minute, get two levels of spells back For two tokens you can get one of the below Auto hit, Focus your energies and auto hit at that critical moment (doesn't count for called shots, or if you already rolled) Focused nap for two minutes, get four levels of spells back For three tokens you can get one of the below Auto dodge, Focus your energies and get out the way of a single blow (doesn't work if you've already rolled) Focused nap for three minutes, get six levels of spells back For four tokens you can get one of the below Auto save, Focus your energies and resist that spell with all your might (doesn't work if you've already rolled) Focused nap for four minutes, get eight levels of spells back For five tokens you can get one of the below Hyper ventilate and Get 5 bonus ac, or double your damage reduction for 5 rounds (fatigued for 5 rounds thereafter) Pray to your god and all your attacks are magical for 5 rounds (acts as a magical weapon can hit any creature) +1/+1 Re-roll you hit points for a level, keep the highest one Focused nap for five minutes, get ten levels of spells back For ten tokens you can get one of the below Hyper ventilate and Get ten bonus ac, or double your damage reduction for ten rounds (fatigued for 10 rounds thereafter) Pray to your god and all your attacks are magical for ten rounds (acts as a magical weapon can hit any creature) +3+3 A free non weapon proficiency (it only counts as one so if your doing a prof from another class you'll need that many) Converting a unspent non weapon proficiency to a weapon proficiency Focused rest for ten minutes, get all your spells back Take a max hit points for a level, just like you did at level one. Close your eyes and flip your lucky coin, call it in the air, if your correct the coin explodes teleporting you to the nearest town, -If your incorrect the coin explodes doing 1d6 of magical damage 6ft radius no save. (yes that means it hits you too) 1