I do have 2 player slots open in the 5E: "Lost Mines of Phandelver" module. It's held on Saturday Mornings at 10 AM ET - 7 AM PT. Invite Link is Here: <a href="https://app.roll20.net/join/5291567/iEwpTQ" rel="nofollow">https://app.roll20.net/join/5291567/iEwpTQ</a> I can let you in and "DM" you to see how it's set up, if you just want to do that and just have a quick look. I have enhanced the module with content I have been able to find on the internet, as really, it's half-assed and half complete. The village of Conyberry, was hard to find and I did find 3 maps. Two of them with the town in ruins and one of a normal village, which I enhanced with dungeonographer and will use as the module indicates the village is inhabited and has over a dozen buildings. Heh, every time I see "Flavor Text", it makes me cringe, which also sometimes tells the players things they don't see or shouldn't know just yet. Would rather it was titled, "Area/Room/Scene description / 'read aloud' " instead. Having taken like 3 weeks now of prep time, when I though this complete official product would only need 1 night of prep. I guess i'll get the Essentials kit next, run the short modules in this then go into Storm King's Thunder. Right now, it seems, the Insight / Perception roll is an over used thing and it comes across as a psionic ESP ability that everyone in the 5E world has, instead of a regular search roll or wisdom check. Now to see how the over powered nature of the 5E characters are in their own 5E setting.