
Hey, So I have a big map, lets say 1000ft across. Player is set to have sight 360 degrees multiplier 1, advanced fog reveal distance is set to 120ft. I enabled advanced fog of war and tried to play with the settings of regular fog as well. Its daylight in this map, so I set the global illumination on. The issue im having is that the player can see the entire map, all 1000ft across. and not just 120. I know itshouldn't work like that, so my question is: What is the correct way to restrict player sight in this situation? I mean, yeah its daylight but I don't want him to see the entire map. (And i don't want to reveal fog of war as he goes either)