Well I set something that could be working ... I set the AFoW with all the token visible for the GM only and the Dynamic Lighting on, than the tokens have an advanced setting with light on a limited radius, other players cannot see the light, and the token has a view of 360 degree same radius of the emitted light. The result is that the players can see only in the range of the light radius and the other cannot see the token unless in the range. Ths can be working for me but there is an drawback problem. The token can see the map only in dark grey unless for the light range. This is a minimal problem, indeed. I would now test the possibility to flip the token back in order to hide the tipe of token even if in the light range of the others.