I've been screwing around with the API in an attempt to set the bar1 of tokens within Dark Heresy 2 (Advanced) to the character's wounds attribute automatically and had absolutely zero luck. on("add:graphic", function(obj) {
var objWounds = findObjs({
name: 'Wounds',
_type: 'attribute',
_characterid: obj.id
}, {caseInsensitive: true})[0];
}); Any attempt to call objWounds results in undefined. Any help?