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Rollable table and invisibility

1574596526

Edited 1574601668
Ok ... I'm testing the rollable table for invisibility. That works but ...  So I set a token with two side ... the visible and the invisible. The invisible is connected with a transparent file. Now, when the invisible side is selected the token is invisible to all exept to the master and the player that can see the aura, icons, and bars, but not the token itself. There is any macro that would permit to GM and the player to see also the token?
1574614375
Kraynic
Pro
Sheet Author
At this point, I am only aware of using an aura set to 0 as the way to make it visible to anyone that controls that character/token without flowing over into other grid spaces.
1574618322
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
There is an API script (Pro Perk) that would allow the GM-only to see the token, by ghosting the invisible token on the GM layer. But that still leaves the player out. Is there a reason other than esthetics that you want the player and gm to see the token art instead of an aura-marked invisible token?
Aesthetic only ... but you know ... aesthetic is part of the game
Ok let me explain better what we are trying to do. We are wargamers and we try to put in place a match where a number of hunters are looking for a raider at sea. This raider is looking for merchant ships to collect points escaping the hunters. Game is with 10-12 players in far locations each other. The map is the Mediterranean Sea and the single cell is a 30km square area. The ships are able to see each other in clear meteo conditions only within 30km. The advanced fog of the war seems the solution. But out of the aura the beautiful map appear dark grey to the players. Not so nice. The other solution, a rollable table token with a transparent side, could save the map. But the token (that is a copy of a real counter) is invisible to all also to the player. Could work but players can ask why. A rollable token that permit the player to see his token is the best solution. Or a AFoW where the map is darker but coloured.
1574667567
GiGs
Pro
Sheet Author
API Scripter
You might be able to give the invisible token an aura (or name tag) that is visible only to the controlling player. If so, that would help them keep track of it.
I see that I can also assign an icon as status indicator ... and now I am assigning the flag, it could be very supportive to have the possibility to add a specific icon like the profile of a ship. There is any chance to add customised icon to the list available?
Adding customized icon is in suggestions forums. I do believe that icons are always viewable by everyone, so I don't they will be what you want.