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How do I change the default add-on?

I was going to run Avernus, but have changed my mind. It's the default add-on in my campaign but there's no remove link beside it. I don't want to create a new game because I've got other things set up in it. But I've got all the Avernus clutter in my pages, etc. Is there a way to change the default add-on to a different one?
1575542475
Andreas J.
Forum Champion
Sheet Author
Translator
I'm under the impression that the campaign add-ons are things that when you add them to a game, Roll20 essentially adds all the assets to the game in a similar manner like how you'd manually add things to it, and based on that I'm not entirely sure there is a similar process to reverse it, but don't quote me on this. Depending on what more knowledgeable people say, you might just need to manually remove the unneeded handouts/maps/characters from your campaign.
Thanks Andreas.
According to the Marketplace entry, Avernus is a Module (<a href="https://wiki.roll20.net/How_to_Access_Marketplace_Content#Modules" rel="nofollow">https://wiki.roll20.net/How_to_Access_Marketplace_Content#Modules</a>), not an Add-On (<a href="https://wiki.roll20.net/How_to_Access_Marketplace_Content#Game_Addons" rel="nofollow">https://wiki.roll20.net/How_to_Access_Marketplace_Content#Game_Addons</a>), so it is chosen when the game is createdand cannot be removed.
1575557172
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
I've usually manually removed them. Fortunately, the added assets are pretty well self-contained in the folder structure. (A way to delete by folder would be very welcome, though)