Thank You For Playing today's game 12/08/2019
- From 8:15 pm EDT, until 10:15 pm EDT, and our 236th Gaming Session, goes out
to: Bard – Human - Maevis Silverleaf &
Cleric / Magic-User – Half Elf - Quintolos - Roxxifarius Bard Jester – Human – Balen - Christopher G. Fighter / Thief – Shield Dwarf - Grax
Ironcloak - GreyWolfVT (Ed) Magic-User - Elf - Xilicien - Devin M. Ranger – Half Elf - Camlin - Freeman3294 Ranger - Human - Coal Blackburn &
Cleric – Human Female - Sheila - Shadowfox (Steve) Whom Could Not Make It Today! Guardian (Paladin) – Halfling - Rowan Root
– Nick R. (Arriving later in December?) Fighter / Thief – Shield Dwarf - Grax
Ironcloak - GreyWolfVT (Ed) Warlock (AS&SoH2E)
– Human Hermaphrodite -Doña Phicenta Thragiella De Thrul - The Fictionaut (New Player) ??? - lookus b. (New Player) ??? - The Hermit Legend Game Summary for Sunday Evening (12/08/2019): It is now 26
days into the adventure (since setting off in the Belle Venture), and 6:00 am
on day 20 on the isle. It is now August
19 th . It is now early
morning and the party discusses what course of action to take next while at the
camp, near the riverbank and hidden from view of the river docks manned by the
mongrelmen when a familiar voice is heard calling out to them from the
riverbank. Coal, heads
towards the sound and sees that it is Quintolos, still in his transformed state
with slimy mucus covered skin and gills on his throat. Quintolos, tells
the party that there is in fact another way into the Forbidden City. Sheila, tries a
Remove Curse spell on Quintolos to remove his affliction but it does not work. Sheila, also
heals the wounds of Grax and Rowan with Cure Light & Cure Serious Wounds
spells. Quintolos, tells
them to travel along the base of the plateau, going around north westerly until
they reach a river being fed by a huge 3,000 ft tall waterfall. It is here that
Quintolos tells them to wait for him before crossing, so he can point the way
farther. The party
travels without incident to the spot indicated and wait for Quintolos to
arrive. When he does he
again points out where exactly to keep heading once on the other side of the
river. Cassandra, uses
her broom and ring of invisibility to fly over each member of the party one at
a time until everyone is on the opposite side. Briefly, having a scare when an
adult Wyvern was seen to fly down the river looking for a meal to scoop from
it. The Wyvern pays the group not mention. Quintolos, tells
the party that short, Grippli frogmen, should likely appear at some point along
the path they are to take and guide them the rest of the way. Once near the
entrance, the Grippli, departs and leaves the party on their own to continue. After traveling
over 200 feet inside the hidden cavern passage they arrive inside a natural
cavern area. Area
Description: This chamber is a large natural
cavern, with a large pool filling most of it. Along the east
wall is a 5 foot wide ledge, running around the edge of the pool.
The ledge ends in a small alcove. The walls of the
alcove are worked with carvings of snakes and men in a pastoral
scene and at its back stands a large statue of a
snake-bodied, six-armed woman. Flanking it are 2 charcoal braziers
mounted on tripods. These cast a dim light throughout
the room. Three canoes are beached in the alcove. The water
appears calm and undisturbed. The party sees
that the one canoe closest to them is in several pieces sitting mainly on the
bank, (of which Balen pulls it off the bank and down into the tunnel they came
in from), while the other two, on the other side where the alcove is, are
partially in the water and appear intact. Grax, leads the
party heading along the ledge and goes for the boats checking for a trap but
does not find one. The boats are
pulled fully into the water and half the party gets into each boat. Trying to
determine the water’s depth, they stick an oar, which is 10 feet long, straight
down but can not feel it hit bottom. They then row
eastward through a narrow gap then turn north easterly into one of two passages
when rippling in the water is noticed coming towards the boat. It can now be
seen that it is a Crododile! (A Surprise roll was made but it failed so it
could not try to capsize the boat!) And that ends
the live gaming session for the night until next time! Number of Sessions
for current Adventure Module: 13th Session for
I1: Dwellers of the Forbidden City 12/01/2019 97Sessions for
“Isle of the Dread: Parts 1-4”: 10/11/2017 – 12/01/2019